Version number: 558123 Fixed the issue with the mysteriously vanishing weapons. In melee combat, spamming the drinking potion action while attacking could result in the drinking action being applied to the wrong item if done at a very precise moment. Essentially, the player “drank” their own weapon. Big gulp. The issue was introduced when we worked on improving the timing of switching between attacks and drinking potions. Making games is hard and this is just one example.