It really is interesting how async Rust takes the shine off of Rust to such an extent. If good old stack based, single threaded Rust wasn’t so polished, I don’t think the async parts would stand out so much. Something that might help is to have some sort of benchmark showing that Arcing through an async problem is still faster than typical GCed languages.
It really is interesting how
async
Rust takes the shine off of Rust to such an extent. If good old stack based, single threaded Rust wasn’t so polished, I don’t think theasync
parts would stand out so much. Something that might help is to have some sort of benchmark showing thatArc
ing through anasync
problem is still faster than typical GCed languages.