Absolutely bizarre that a 1st party title doesn’t seem optimized for the console they’re developing for. This makes me skeptical the PC version will be optimized too.

  • PunchingWood@lemmy.world
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    3 months ago

    It’s a first-person, single-player game, you don’t necessarily need that 60 frames

    These people shouldn’t be allowed to work in game development.

    Just grow a fucking pair and say that the Xbox isn’t powerful enough to run it at anything beyond that.

    • ShinkanTrain@lemmy.ml
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      3 months ago

      Dev: The Xbox isn’t powerful enough for that

      Phil Spencer: You now work at the CoD mines

    • RxBrad@infosec.pub
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      3 months ago

      Both can be true.

      I mean… 30fps has been the single-player console experience for as long as I can remember. (Except for the PS4/XboxOne-native games – seemingly this entire generation – which get 60fps on current gen.)

      Yes, PC can do 60fps+ if your rig is beefy enough. Yay.

      Console wars bullshit is insufferable. Even when PC is one of the consoles.

      • PunchingWood@lemmy.world
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        3 months ago

        Just because 30FPS has been a standard on consoles for so long doesn’t mean it should stop there.

        There’s no reason to not advance if they got the opportunity to do so, the entire gaming industry benefits from it.

        Xbox is just not capable of handling the game at higher framerates, that has nothing to do with console wars or whatever, it’s just the limitation of the hardware and it being an underwhelming console in general.

        • RxBrad@infosec.pub
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          3 months ago

          Consoles are $500 gaming machines, generally capable of about 30fps in games. It’s no different for Microsoft or Sony.

          And Nintendo… Well, Nintendo is Nintendo.

          The bean counters have decided that people don’t want to spend more than that on videogame consoles. If you want more fps, luckily everything gets a PC port nowadays; and your almost-certainly-more-than-$500 rig can handle that.

          It is what it is.

    • simple@lemm.eeOP
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      3 months ago

      say that the Xbox isn’t powerful enough to run it at anything beyond that.

      There’s no way they can’t just lower the resolution and apply upscaling like every other game that has a quality and performance"mode. They’re intentionally locking it to 30 for some bizarre reason.

      “It’s 4K in the X. It’s 1440 on the S. We do lock it at 30, because we want that fidelity, we want all that stuff. We don’t want to sacrifice any of it.”

      • PunchingWood@lemmy.world
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        3 months ago

        I might hope it’s not because of the same reason Bethesda locked their framerates, because their entire game’s physics and other stuff would break when you unlocked it. I assume it’s not, if it’s only locked on Xbox, which then would mean that the console is just weak.