• t3rmit3@beehaw.org
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    4 months ago

    Stop making live service games and “shared world” faux-mmos. If it’s not single player, P2P multiplayer, or providing the server executable for me to host, I’m not buying it. There are already enough good MMOs anyways.

    • realcaseyrollins@thelemmy.club
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      4 months ago

      Some of the best FPS games are live service games but it’s because they’re great games at their core. Plenty of companies are focusing on making live service games instead of games so good that they become live services.

      • t3rmit3@beehaw.org
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        4 months ago

        I loved the first Division game. It had a great community, great gunplay, and prior to the crafting nerf(s) a really good loot/crafting feedback loop. But it could have just as easily been made as a local co-op or self-hosted game. I have yet to encounter a game that can only exist as a live service game, unlike e.g. Eve Online which can only exist as an MMO.

    • papertowels@lemmy.one
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      4 months ago

      It sounds like you’ve already got a curated list of games - what are a few standout multiplayer that you enjoy that meet your criteria?

      I’ll start off - when knockout city, an excellent dodgeball “shooter” closed shop, the devs released the server hosting code so the community could still play

      • t3rmit3@beehaw.org
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        4 months ago

        Multiplayer games that I love, that I can self-host or play P2P?

        Project Zomboid, ARK, Grim Dawn, Starbound, Space Engineers, Satisfactory, and Bellwright

        I would have included Minecraft Java, but MS went and made it online only recently, where you can’t play at all without signing into their launcher, even singleplayer.