• Codilingus@sh.itjust.works
    link
    fedilink
    arrow-up
    6
    ·
    2 months ago

    I wonder if there is a cheat for stealing minion kill souls? There’s been some matches where enemy laner(s) steal every single one of my souls, the absolute nano second they appear, never missing. Doesn’t matter how close or far away they are.

    • trashgirlfriend@lemmy.world
      link
      fedilink
      arrow-up
      7
      ·
      edit-2
      2 months ago

      Most likely very simple to code, yea.

      Edit: According to my friends with shit internet, it’s also really hard to contest with high ping, so it might just be horrible internet for you.

      • zalgotext@sh.itjust.works
        link
        fedilink
        arrow-up
        1
        ·
        2 months ago

        Yeah I’ve watched a couple high MMR American streamers attempting to play on EU servers to get around the server uptime restrictions, and laning with anything above like 120ms ping is basically impossible. There’s also a (possibly conspiracy) theory I’ve heard from some streamers saying the soul appears for the enemy a significant amount of milliseconds before it appears for you, giving them a slight advantage.

  • Dark ArcA
    link
    fedilink
    arrow-up
    4
    ·
    2 months ago

    I’m surprised they’re not even using VAC? Or are they?

  • KingOfTheCouch@lemmy.ca
    link
    fedilink
    arrow-up
    1
    ·
    2 months ago

    I bet they’re foreshadowing a large ban wave. Big scoop probably happening in the background. That’s how “it’s live” will be announced.

  • knightly the Sneptaur@pawb.social
    link
    fedilink
    arrow-up
    4
    arrow-down
    15
    ·
    2 months ago

    I don’t understand why they’re bothering with this. Isn’t the Moba shooter genre already played-out? It felt like it was losing steam over 10 years ago when they dropped a sequel to Monday Night Combat that nobody asked for.

    • Croquette@sh.itjust.works
      link
      fedilink
      arrow-up
      11
      ·
      2 months ago

      The player count is pretty high (95k as of this writing)

      Now is a good time to bring back a moba because the market isn’t as saturated when MNC was released.

      And for what it is worth, MNC was a great game.

      • gusgalarnyk@lemmy.world
        link
        fedilink
        arrow-up
        4
        ·
        2 months ago

        Ya, for an alpha game with unfinished assets and lacking polish - it’s stupid good. I’ve been out of the mobs scene for like a year or two and haven’t had a shooter register for a while, so maybe I’m starved, but this thing keeps me coming back every night.

        • zalgotext@sh.itjust.works
          link
          fedilink
          arrow-up
          1
          ·
          2 months ago

          It’s certainly a refreshing change from the dearth of objective-based hero shooters trying to recapture the magic of 2016 OW

      • CanadianCorhen@lemmy.ca
        link
        fedilink
        arrow-up
        4
        ·
        2 months ago

        God I loved MNC, and SMNC is still my highest played game, a decade out.

        Deadlock doesn’t have the life and pizzaz that either game had.

      • ieatpwns@lemmy.world
        link
        fedilink
        arrow-up
        3
        arrow-down
        1
        ·
        2 months ago

        95k while it’s still invite-only imagine when they open the flood gates for everyone

    • averyminya@beehaw.org
      link
      fedilink
      arrow-up
      1
      ·
      2 months ago

      Well there’s not really any major 3rd person MOBA’s, and Deadlock is not very similar to Smite in gameplay.

      I think it’s an interesting addition to a not very well explored genre – I’m not the biggest MOBA fan but this one is a lot of fun (for me) because of the emphasis on movement and patience.

      I wonder if the dev team wanted to play a game that doesn’t really exist yet and so they made this, since it seems more like a passion project.