Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.

  • Amju Wolf@pawb.social
    link
    fedilink
    arrow-up
    14
    ·
    1 year ago

    That’s probably pretty negligible numbers. In fact I’d suspect that the number of people who buy a single copy that they then install on multiple devices is lower than the number of people who buy a game and never play it.

    It’s also much simpler to implement and the numbers are verifiable. Unless… that’s exactly what Unity wants; just “trust me bro this is the correct number” kind of deal.

    • narc0tic_bird@lemm.ee
      link
      fedilink
      arrow-up
      14
      ·
      1 year ago

      People eventually upgrade their computers. Swapping out mainboards and/or reinstalling Windows probably counts as a new device.

      • Rikudou_Sage@lemmings.world
        link
        fedilink
        arrow-up
        12
        ·
        1 year ago

        Also Steam Deck - every install and uninstall is considered a new computer. That’s true for Linux gaming using Proton in general, but the rest of Linux gaming is not as relevant.

    • Mkengine@feddit.de
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      The only major reason I can think of is people playing on PC and Steam Deck, using the cloud save to play on both. Sometimes I want to play the same game on the big screen and sometimes in bed.

    • TwilightVulpine@kbin.social
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I don’t think so. Even casual players reinstall their favorite games on everything they can manage. Think of Stardew Valley.