• TurboWafflz@lemmy.world
    link
    fedilink
    English
    arrow-up
    158
    arrow-down
    2
    ·
    15 hours ago

    The fact that companies think client side anti cheat is a good idea is so insane. Maybe try designing your server better instead of blaming the operating system for not letting you control your users

    • NekuSoul@lemmy.nekusoul.de
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      1
      ·
      10 hours ago

      Aside from better server side detection, which is I agree is severely underdeveloped, I’d say that the next big step should be a much bigger reliance on reputation-based matchmaking, ideally across games. It would need to be built in a way that’s not abusable by devs or trolls and should be as privacy-respecting as much as possible (as in, not having to validate with your ID South-Korean style), which isn’t an easy task. Working properly however, it would keep honest players from seeing any cheaters at all with no client-side anticheat required at all, which would be nice.