• TurboWafflz@lemmy.world
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    21 days ago

    The fact that companies think client side anti cheat is a good idea is so insane. Maybe try designing your server better instead of blaming the operating system for not letting you control your users

    • NekuSoul@lemmy.nekusoul.de
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      21 days ago

      Aside from better server side detection, which is I agree is severely underdeveloped, I’d say that the next big step should be a much bigger reliance on reputation-based matchmaking, ideally across games. It would need to be built in a way that’s not abusable by devs or trolls and should be as privacy-respecting as much as possible (as in, not having to validate with your ID South-Korean style), which isn’t an easy task. Working properly however, it would keep honest players from seeing any cheaters at all with no client-side anticheat required at all, which would be nice.

    • Blackmist@feddit.uk
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      20 days ago

      Careful what you wish for because the next step after killing physical is cloud gaming only.

    • Mwa@lemm.ee
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      20 days ago

      Frrr,my opinion these companies should balance os compatability with combating hackers, but greed will always get them.

  • sp6@lemmy.world
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    21 days ago

    If you accidentally ban linux users in three[1] different[2] banwaves[3], then linux was only halfway supported in the first place, even if they overturned (almost) all of those bans.

    I think the real reason they did it was EA’s financial situation. Since money is tight, the amount of resources they were willing to put into real linux anti-cheat probably dropped to “none at all,” and now we’re here. Otherwise other cheater-prone games like Counter Strike, Overwatch, Halo, The Finals, DayZ, Hunt Showdown, etc would have probably dropped/blocked linux by now too.

    • Dark ArcA
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      21 days ago

      I would be so upset if Hunt Showdown did this.

      Hell, I’m mad Apex Legends did it and I have very little time invested in that game.

      I really wish game developers would stop with this kernel level anticheat nonsense that doesn’t even work. Everyone in every gaming community just points the finger, people that play games using Easy Anticheat say Battleye sucks and vice versa.

      If kernel level anticheat actually worked, there would be a definitive answer to which games have good anticheat.

    • Mwa@lemm.ee
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      20 days ago

      Ik the 2 major games that supports linux is apex(not anymore unfortunately) and i bet overwatch and titanfall will do it next, additional note: dont mind rust not allowing linux I find it fair for the devs,atleast rust gives you a choice of a mac.

    • noodlejetski@lemm.ee
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      21 days ago

      you gotta contact EA about it, and something’s telling me they’re just going to quote some part of their ToC telling us to get fucked.

      • granolabar@kbin.melroy.org
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        21 days ago

        alright then flood them CC charge backs, let them explaining to their payment processor why everybody decided to do this all at the same time ;)

          • CaptDust@sh.itjust.works
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            21 days ago

            Counterpoint - Devs need to eat. Especially devs that are thoughtful enough to enable their anti-cheat to work on Linux. So yeah, they had my attention, my support, and my money. In return I got to play a fun game and rock some cool skins and accessories - it certainly seemed like a win-win. Now they’ve retroactively backed out of their support, and I’d like to back out mine as well.

              • CaptDust@sh.itjust.works
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                21 days ago

                I’m not sure what your point is? Perhaps I incorrectly assumed this was obvious but yes - if players do not financially support a game, even “free to play” games, those games disappear. There is not a single company on the planet that is going to continue investing in a negative revenue project for funsies. The teams working on the game are relocated to other projects or laid off, and the game shuts down.

                If you believe I’m in the wrong for supporting a game that, until this point, was friendly to linux - then so be it.

                • rImITywR@lemmy.world
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                  21 days ago

                  I don’t really know what my point is either. Sounds like you got scammed, and that sucks.

                  I hope you can get your money back too.

            • CalcProgrammer1@lemmy.today
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              21 days ago

              Agreed to a point. I don’t care so much that “the devs need to eat” because these are AAA corporations, not indie devs. The moderate gains and losses aren’t directly affecting the people that actually made the game, they’re just affecting the bonuses the CEOs get. What does matter though is that if we as Linux gamers want them to care, they need to see that Linux users are generating revenue. They’re greedy corpos and revenue is all they give a shit about. I’m OK contributing a small amount to games that continue to support Linux. I’m OK spending $5 every few months to buy the Overwatch 2 battle pass if it means Blizzard sees that someone who only plays on Linux is generating income. I’m certain they looked at the money coming in from Linux players more than the actual number of said players when making this decision. The only way to make corporate monsters care about you is to feed their greed. Sometimes, feeding them a small amount can potentially help your cause.

              • CaptDust@sh.itjust.works
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                21 days ago

                What does matter though is that if we as Linux gamers want them to care, they need to see that Linux users are generating revenue. They’re greedy corpos and revenue is all they give a shit about.

                I appreciate you mentioning this, I agree. If linux made a blip on a chart, executives would prioritize figuring out a solution.

            • rtxn@lemmy.world
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              21 days ago

              Ah yes, “the devs”. What percentage of the profit do you think goes to the gameplay developers, the backend developers, the designers, the character artists, the environment artists, the QA team, the writers, the voice talent, the localization teams, and the other roles too numerous to list but too important to ignore, that actually create the game? In contrast, how much do the executives, managers, and parasites shareholders pocket?

              Even if you assume a fair division between all people, just look at how long the credits list is. The average developer employee won’t go hungry because a couple hundred players stop buying gamble coins.

            • ad_on_is@lemm.ee
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              20 days ago

              Me too… I bought one Apex pack solely because the introduced Linux support a month after I switched to Linux.

  • Pavidus@lemmy.world
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    21 days ago

    This must be the drastic change to increase monetization they were talking about just yesterday.

  • Kroxx@lemm.ee
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    21 days ago

    Is this not the game I saw an article about like yesterday saying EA had missed revenue forecasts and EA stated a major overhaul is needed?

    I guess step one is to restrict the player base more.

  • bitwolf@lemmy.one
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    20 days ago

    Someone did the math on Twitter.

    There is about 2900 Linux gamers playing Apex.

    So even if 100% of Linux gamers cheated it could in no way be the majority.

    What I think happened is the dev team struggled to solve the problem so they used Linux as a scapegoat when leadership came down on them.

    • sugar_in_your_tea@sh.itjust.works
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      20 days ago

      This sounds likely. Unfortunately, when the problem doesn’t go away a few months from now, it’s not like they’ll reenable Linux support…

    • Mwa@lemm.ee
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      20 days ago

      Yeah me, I wanted it for a friend which we didn’t end up play in the 3 year window it was supported.(or the window I started gaming on linux)

    • Psythik@lemmy.world
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      20 days ago

      Yes* unfortunately. It’s very popular.

      I’ll never understand why people enjoy P2W games.

      • sugar_in_your_tea@sh.itjust.works
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        20 days ago

        It’s not P2W though, right? I thought they only sell cosmetics w/o competitive advantage (outside a mistake here and there), everything that actually impacts competitiveness is provided equally to everyone.

        If that’s not the case, could you link something that indicates that?

        • TopRamenBinLaden@sh.itjust.works
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          20 days ago

          I would say you are right, because all the playable legends are able to be bought with the free currency you can get by just playing the game.

          I guess some people could make the argument that paying players have faster access to new legends and legendary finishers, etc. I would say this is more like “pay to skip some grinding” than “pay to win”.

          • sugar_in_your_tea@sh.itjust.works
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            18 days ago

            Yeah, if it’s unlockable in a reasonable amount of time (say, 5-10 hours per hero), then it’s basically the same as those stupid F2P mobile games where you can pay to “speed up time” or whatever. Or if there’s a rapid churn where you lose access to heroes after some amount of time (i.e. even if you pay, they’d disappear).

            But if you can grind for a few hours to get the hero you want, then yeah, not P2W.

        • Psythik@lemmy.world
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          19 days ago

          You have to pay to unlock heroes, many of which can improve your performance once you find one that best matches your playstyle. I consider that P2W.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    20 days ago

    How much fucking harder/extra work is it to maintain a Linux version of something? God damn, I don’t even really use Linux outside of servers and I still think it’s bullshit how little support it gets because it’s like a Catch 22. Nobody works on it because nobody uses it; but nobody uses it because nobody works on it! (For gaming, anyway)

    It’s amazing how much actual change this one piece of hardware has done to bolster Linux’s share of things, but it’s still also just kind of a drop in the bucket.

    • Mwa@lemm.ee
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      20 days ago

      Ohh my god true, these companies are massive but man for a while many games are windows first.

  • Todd Bonzalez@lemm.ee
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    21 days ago

    This is really going to validate the anti-Steamdeck/anti-Linux gamers. It shouldn’t.

    “You can’t play shitty MMO Battle Royale games if you’re on a Linux PC!”

    Fucking good. That’s a feature.

    • ℍ𝕖𝕝𝕚0𝕤@social.ggbox.fr
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      21 days ago

      It’s also keeping people from even considering linux for gaming so I don’t share your sentiment. Like it or not, these games are insanely popular. My gaming buddies won’t even think of switching to linux until 100% of the games they play are working on it, and that include “shitty MMO Battle Royale” I’m sorry to say.

    • lud@lemm.ee
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      20 days ago

      Why is it a good thing that people can’t enjoy the games they like on Linux?

    • Mwa@lemm.ee
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      20 days ago

      Counter opinion:Atleast they will mostly play indie games, they are soo much better then these AAA games.

  • Microplasticbrain@lemm.ee
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    21 days ago

    They just can’t stop killing this game, the last few updates have been dog shit and now they do this.