• halcyoncmdr@lemmy.world
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    1 month ago

    There is a nearly zero percent chance that the game developers are also cloud experts. Having the same parent company means almost nothing, especially when you get to the size of places like Microsoft. The internal bureaucracy can actually make getting things accomplished properly worse. External contracts are usually pretty clear on what’s provided for the payment. Internal processes are often much more blurry, if not completely muddy.

    • superkret@feddit.org
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      1 month ago

      When your game is a streaming service, you better put some cloud experts on the dev team.

    • Jrockwar@feddit.uk
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      1 month ago

      That’s the problem then, they should have hired some cloud experts if they’re selling a cloud-first service as a “game”.