Sure open source would not be a drawback but First place you’re looking for the information is in the documentation, not the source code. And then it depends on how the game is designed.
Sure worst case scenario an open source game you can rewrite the entire thing and document it as you see fit. But is it really modding then?
Sure open source would not be a drawback but First place you’re looking for the information is in the documentation, not the source code. And then it depends on how the game is designed.
Sure worst case scenario an open source game you can rewrite the entire thing and document it as you see fit. But is it really modding then?