• leverage@lemdro.id
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    7 days ago

    If Balatro is gambling then so is every game that has a chance based mechanic. Genshin Impact is PEGI 12 and you can spend money on loot boxes, which is absolutely gambling. Balatro is identical to Hades, except you fight with cards.

    The law is poorly written, or is being applied incorrectly here. Balatro is in no way simulating a casino, which I’d be more inclined to say games that do that should have a more mature rating. Bit of a slippery slope though, nothing stops a casino from adding a new game that mimics an existing genre of video game mechanics, and then regulators saying the entire genre is gambling. It’s all pearl clutching, not backed by any science, etc. made by the same people that want to ban Mortal Kombat and think Counter Strike causes school shootings.

    They could release just swap a dozen words, it wouldn’t get this rating. None of those words are required for it to be a good game. The essence of gambling that society wants to protect children from is not part of Balatro any more than it is Solitaire.

    • sugar_in_your_tea@sh.itjust.works
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      6 days ago

      want to ban Mortal Kombat

      To be fair, Mortal Kombat is pretty brutal and I don’t want my kids playing it until they’re older.

      • Spaceinv8er@sh.itjust.works
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        6 days ago

        Eh I played when the OG Mortal Kombat came out all the time at the local pizza place when I was like 9, and I turned out fine. I’ve only murdered a handful of people so far. It’s not like I became a cop or anything like that.

        • sugar_in_your_tea@sh.itjust.works
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          6 days ago

          Yeah, I’m not worried my kids will become serial killers or something, but I am a little worried about them “playing” Mortal Kombat in real life w/ their friends. I had friends who practiced “professional wrestling” moves, and I’m worried someone could get hurt reenacting what they saw in the games. My kids reeenact DND/FF-style things w/ friends, and fortunately that’s pretty harmless.

          By the time I was about 12 or so, I stopped doing that kind of reenactment, so I think that’s a decent time to let kids start playing those games. I’ve played a ton of violent video games (lots of Halo, GTA, etc), and I’m pretty chill and would never hurt a fly. Video games don’t cause misbehavior, but they certainly attract deviants who would likely hurt others anyway.

      • leverage@lemdro.id
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        6 days ago

        I’m certainly not arguing against content moderation for the littles. I just disagree with the reasons they cite, you know, the whole video games cause violence, and the bigger brother that is whatever BS puritanical religious zealots come up with to force their opinions on the pubic. Define a list of things we don’t want kids to see / know about at various ages, and why, then go on from there. There’s way too much bullshit in the laws that are just prior generations trying to force the next generations to not change, which is their prerogative, I just wish we could be honest about it.

        • sugar_in_your_tea@sh.itjust.works
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          6 days ago

          Oh, I 100% agree. Policies like this should be based on actual science, and things like MTX (i.e. actual gambling) cause way more harm than learning poker hands (i.e. gambling-adjacent). I’m totally fine w/ my kids playing Balatro, I’m not fine w/ my kids playing Fortnite (PEGI 3-12, depending on mode), and that’s based on facts instead of whatever the PEGI system is based on (feels?).

    • Maggoty@lemmy.world
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      6 days ago

      Loot boxes are absolutely gambling and should be regulated as such. But no Balatro is not just Hades with cards.

      • leverage@lemdro.id
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        6 days ago

        I’ve played both Balatro and Hades, both are rogue likes, Balatro is just in the subgenre of deck builder. Balatro’s gameplay loop is closer to Hades than to poker, you’re wrong or uninformed to say otherwise. No one is playing Balatro and getting addicted to gambling and going off to play poker, but I can totally see it being a gateway to the rogue-like genre.