Xatolos@reddthat.com to Technology@lemmy.worldEnglish · 15 days agoEven Apple wasn’t able to make VR headsets mainstream in 2024www.theverge.comexternal-linkmessage-square77fedilinkarrow-up1250arrow-down126
arrow-up1224arrow-down1external-linkEven Apple wasn’t able to make VR headsets mainstream in 2024www.theverge.comXatolos@reddthat.com to Technology@lemmy.worldEnglish · 15 days agomessage-square77fedilink
minus-squareconciselyverbose@sh.itjust.workslinkfedilinkEnglisharrow-up129arrow-down7·15 days agoThey were a $3500 dev-kit to enable some base level of preparation when the costs come down. They were never going to be mainstream.
minus-squaremagic_lobster_party@fedia.iolinkfedilinkarrow-up7·15 days agoHas any significant 3rd party apps been made for it?
minus-squarechiliedogg@lemmy.worldlinkfedilinkEnglisharrow-up19·15 days agoAt the reveal they were talking about using Apollo on it. That worked out great…
minus-squarenoodlejetski@lemm.eelinkfedilinkEnglisharrow-up5·edit-214 days agoLapz seems like a cool concept (although I don’t follow F1 myself), but it got put on hold because legal https://www.theverge.com/2024/11/20/24301420/apple-vision-pro-viral-lapz-app-f1-complaint
minus-squarekittenzrulz123@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up8arrow-down2·14 days agoA dev kit with no physical controllers? You would think developers want precise controlls? Or a usb port? Or proper dev tools? Or a full API?
minus-squareconciselyverbose@sh.itjust.workslinkfedilinkEnglisharrow-up3arrow-down11·14 days agoWhy would they provide physical controllers on the early version when the mass market won’t have physical controllers? Apple’s dev tools are fine. It’s not dumb luck that’s the reason iPhone’s software ecosystem takes a giant shit all over android’s.
minus-squarefosho@lemmy.calinkfedilinkEnglisharrow-up7arrow-down1·14 days agoas a cross platform app developer myself… what the fuck are you talking about?
minus-squareconciselyverbose@sh.itjust.workslinkfedilinkEnglisharrow-up2arrow-down11·14 days agoThe fact that the vast majority of quality mobile apps in existence are iOS only, because development and distribution on Android are complete and utter dogshit.
minus-squarekittenzrulz123@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up4arrow-down1·13 days agoCompared to iOS where you’re required to distribute on one platform and pay the full fee for the privilege of having your software on Apple devices?
They were a $3500 dev-kit to enable some base level of preparation when the costs come down. They were never going to be mainstream.
Has any significant 3rd party apps been made for it?
At the reveal they were talking about using Apollo on it.
That worked out great…
Lapz seems like a cool concept (although I don’t follow F1 myself), but it got put on hold because legal https://www.theverge.com/2024/11/20/24301420/apple-vision-pro-viral-lapz-app-f1-complaint
A dev kit with no physical controllers? You would think developers want precise controlls? Or a usb port? Or proper dev tools? Or a full API?
Why would they provide physical controllers on the early version when the mass market won’t have physical controllers?
Apple’s dev tools are fine. It’s not dumb luck that’s the reason iPhone’s software ecosystem takes a giant shit all over android’s.
as a cross platform app developer myself… what the fuck are you talking about?
The fact that the vast majority of quality mobile apps in existence are iOS only, because development and distribution on Android are complete and utter dogshit.
Compared to iOS where you’re required to distribute on one platform and pay the full fee for the privilege of having your software on Apple devices?
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