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You’re forgetting about the #1 reason why Ray Tracing is so good: it saves hard drive space because you don’t need to pre-bake lighting, when it’s rendered in realtime. You should be a fan for that reason alone. Games have gotten too large.
You’re forgetting about the #1 reason why Ray Tracing is so good: it saves hard drive space because you don’t need to pre-bake lighting, when it’s rendered in realtime. You should be a fan for that reason alone. Games have gotten too large.