Microsoft says it has developed a new generative AI model that can produce “complex gameplay sequences.”

The Xbox maker’s Research Game Intelligence team debuted the World and Human Action Model (WHAM), which it has nicknamed Muse, earlier today and described it as a “generative AI model of a video game that can generate game visuals, controller actions, or both.”

  • regrub@lemmy.world
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    2 days ago

    Muse is currently capable of generating visuals at a resolution of 300x180 pixels

    “Please, just give us more money so we can hyperscale enough for this to be useful” lmao

    What would be significantly more useful for game developers is AI generated 3D models or something they actually ask for.

    • bulwark@lemmy.world
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      2 days ago

      A stable diffusion plug-in or something to export 3d models for blender would be awesome. I’ve been waiting for something like that.

    • Quazatron@lemmy.world
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      2 days ago

      So they are marketing this to the Sinclair ZX Spectrum fans? It seems powerful enough, we only use 256x192 with 16 colors (two of which are black).

      Good job, Microsoft!

      • Echo Dot@feddit.uk
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        2 days ago

        I suppose it would be useful for low poly assets but I’d probably just make them myself because I can’t imagine the AI would do exactly what I wanted