Plus they will use it to promote subscriptions. Ubisoft gets hammered for:
“gamers need to get used to not owning their games”
Microsoft who is the company that actually popularised the model, gets no flack.
I literally got censored (because I wrote like a cunt) on sh.itjust.works because I told off one of the ad company representatives sniffing around lemmy. MS spends Elon kinds of money to whitewash their image on social platforms while being one of the worst thing that happened to the gaming hobby.
Ive posted about this before, but yeah the subscription multiplayer model is probably the biggest hurdle keeping xbox games from going fully cross compatible with pc, even more than the technical challenges.
Microsoft could dump funds into a compatibility layer making xbox games work via their UWP-based App store, but they cant because of what that means for their monetization of multiplayer.
People wont welcome them charging for multiplayer on games theyre playing on their PC, so MS would rather focus on a streaming only future, where subscription is mandatory to play.
They will never be good guy Microsoft unless forced. I dont think theyre desperate enough to eliminate the multiplayer subscription, and they will probably liquidate the brand before they ever give up that income stream.
Lol, gamers hate on Microsoft constantly, I don’t think their image is remotely white washed.
And the primary reason that Microsoft is so heavily associated with gaming (and CAD software, etc), is because they’re the ones who built DirectX, which creates an abstraction layer that developers can target without worrying about the underlying hardware and graphics cards.
Nowa days we finally have OpenGL and it’s successors, but Microsoft’s link to gaming was established by spending decades being basically the only company willing to create a more flexible and open gaming platform than consoles. Is that as nice as having open source code and standards as the abstraction layer? No, but it’s a lot nicer than Apple, Sega, Nintendo, Sony, etc who all wanted to tie the hardware directly to the games.
Lol, gamers hate on Microsoft constantly, I don’t think their image is remotely white washed.
And the primary reason that Microsoft is so heavily associated with gaming (and CAD software, etc), is because they’re the ones who built DirectX, which creates an abstraction layer that developers can target without worrying about the underlying hardware and graphics cards.
Nowa days we finally have OpenGL and it’s successors, but Microsoft’s link to gaming was established by spending decades being basically the only company willing to create a more flexible and open gaming platform than consoles. Is that as nice as having open source code and standards as the abstraction layer? No, but it’s a lot nicer than Apple, Sega, Nintendo, Sony, etc who all wanted to tie the hardware directly to the games.
OpenGL predates DirectX by several years and yet here we have someone spreading manifestly wrong information. Even Direct3D which is what should be mentioned came AFTER OpenGL. Microsoft is a trust, cheats bribes and breaks the law to maintain that trust and as a company should really be exploded into several smaller companies so that the market can have real competition again.
Plus they will use it to promote subscriptions. Ubisoft gets hammered for:
Microsoft who is the company that actually popularised the model, gets no flack.
I literally got censored (because I wrote like a cunt) on sh.itjust.works because I told off one of the ad company representatives sniffing around lemmy. MS spends Elon kinds of money to whitewash their image on social platforms while being one of the worst thing that happened to the gaming hobby.
Ive posted about this before, but yeah the subscription multiplayer model is probably the biggest hurdle keeping xbox games from going fully cross compatible with pc, even more than the technical challenges.
Microsoft could dump funds into a compatibility layer making xbox games work via their UWP-based App store, but they cant because of what that means for their monetization of multiplayer.
People wont welcome them charging for multiplayer on games theyre playing on their PC, so MS would rather focus on a streaming only future, where subscription is mandatory to play.
They will never be good guy Microsoft unless forced. I dont think theyre desperate enough to eliminate the multiplayer subscription, and they will probably liquidate the brand before they ever give up that income stream.
Lol, gamers hate on Microsoft constantly, I don’t think their image is remotely white washed.
And the primary reason that Microsoft is so heavily associated with gaming (and CAD software, etc), is because they’re the ones who built DirectX, which creates an abstraction layer that developers can target without worrying about the underlying hardware and graphics cards.
Nowa days we finally have OpenGL and it’s successors, but Microsoft’s link to gaming was established by spending decades being basically the only company willing to create a more flexible and open gaming platform than consoles. Is that as nice as having open source code and standards as the abstraction layer? No, but it’s a lot nicer than Apple, Sega, Nintendo, Sony, etc who all wanted to tie the hardware directly to the games.
@MangoPenguin@lemmy.blahaj.zone
See what I mean
OpenGL predates DirectX by several years and yet here we have someone spreading manifestly wrong information. Even Direct3D which is what should be mentioned came AFTER OpenGL. Microsoft is a trust, cheats bribes and breaks the law to maintain that trust and as a company should really be exploded into several smaller companies so that the market can have real competition again.