I checked, and the stuff about modding is true (you can read the EULA directly on the Steam Store page), however the Skyrim Anniversary EULA says you can only use editors or tools by Bethesda or Zenimax to make mods (if I read that correctly). I don’t think anyone really cares in Skyrim, and I don’t think anybody will care with Oblivion
The EULA also states you MUST report bugs and exploits to zenimax. It’s standard boilerplate. Nobody is enforcing this and there are already over 200 mods up.
On a scale from 1 to 10, how likely does this make it that old Oblivion mods will eventually become compatible with the remaster?
I read a Steam review that in the EULA it says there’s anticheat and no modding allowed. Not sure how that will play out.
Edit: It looks like ‘no modding’ is a standard cover your own ass policy, for Bethesda. Modding is good to go, they don’t really care.
I checked, and the stuff about modding is true (you can read the EULA directly on the Steam Store page), however the Skyrim Anniversary EULA says you can only use editors or tools by Bethesda or Zenimax to make mods (if I read that correctly). I don’t think anyone really cares in Skyrim, and I don’t think anybody will care with Oblivion
Oh ok, that’s great to know. Sounds more like a cover your own ass, protection for Bethesda then. Thanks!
Normally Bethesda relies on mods to make their games playable. So this is a big change
The EULA also states you MUST report bugs and exploits to zenimax. It’s standard boilerplate. Nobody is enforcing this and there are already over 200 mods up.
This is almost definitely legal speak for “we ain’t liable”
They don’t care if you mod for game, but they’re not opening themselves up to get sued if you download a mod and it borks your computer.
I swear I read that a lot of them already are, just need some minor tweaking if any.
Depends on the mod maker but 8-10