• thingsiplay@kbin.social
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    1 year ago

    But Java and WASM doesn’t solve the compatibility issue on ARM. Games and other programs for x86 are still something people want to execute on ARM machines. That’s why compatibility layers and emulators are build for. And having a dedicated CPU would help with that. And if you do not use the x86 “extension”, then you won’t pay for power consumption. And if you aren’t interested into x86, then you simply don’t buy a dual architecture motherboard.

    I’m not looking this from the perspective of laptops or handhelds BTW, but from the perspective of desktop PC. Overall I think its not practical to have them both on a single motherboard. But you know, the industry is full of non practical ideas. So it’s not unimaginable this could be reality someday. Maybe just for a small audience.

    • Dark ArcA
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      1 year ago

      I’m not looking this from the perspective of laptops or handhelds BTW, but from the perspective of desktop PC.

      I guess, I don’t see ARM taking off on the desktop anytime soon. Everything is still going to be released with x86 binaries for the foreseeable future.

      And having a dedicated CPU would help with that. And if you do not use the x86 “extension”, then you won’t pay for power consumption. And if you aren’t interested into x86, then you simply don’t buy a dual architecture motherboard.

      You’d still have power draw, just not as much. Maybe for desktop it could be worth it, but I’d say a good emulator/translator would be a better option for most people.

      Rosetta from what I understand can do ahead of time translation which should get you pretty close to a usable piece of software for the vast vast vast majority of software. The exception would be things like games of course