• dual_sport_dork 🐧🗡️@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    1 year ago

    Well, for one I think we’ve played the sum total of what Assassin’s Creed has to offer, at this point. I haven’t seen Ubisoft bring anything much new or compelling to the table since… AC3? I think? I’ve been doing just fine without it for all these years.

    IIRC there were some racing games that actually did show you real ads on billboards and pit walls and so forth, which were updated over the internet. Need For Speed: Carbon did this, I think. I’m certain there are already other similar examples, and you’ll probably find them in something published by EA.

    I’m all for giving the finger to the megacorporate publishers who do this, though. I have got so many fuckin’ indie games in my Steam library still, many of which I haven’t played much or at all, a large portion of which are great, and all of which will give me something to do other than put up with what the predatory behavior du jour is (advertisements, subscriptions, lootboxes, battle passes, microtransactions, or whatever the fuck else).

    • Mossy Feathers (She/They)@pawb.social
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      4
      ·
      edit-2
      1 year ago

      Battlefield games also had billboards. Granted they were torn up, but they were advertisements. Tbh I’m okay with ads if they fit into the game.

      Have a game with a TV? I’m okay with ads getting inserted into the fake-TV programming so long as they’re in the style of the game.

      Have a game with billboards? Okay, but again, it needs to be in the style of the game.

      I’m willing to forgive some level of advertising in games, especially if they’re from smaller studios, they just need to be non-intrusive and fit the style of the game. I’m more forgiving if you’ve put the work and effort into making the ad look and feel like it’s part of the world. An example is if GTA VI had radio ads that were self-depricating and/or self-parodies of the real-world companies advertising in-game.

      • thallamabond@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        How about the example of Transformers(2007) where GM very gently shoehorned their product into nearly every character.

        This movie killed the movie theater for me, I felt like I paid to watch a commercial