• MeanEYE@lemmy.world
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      10 months ago

      Yes. They sued Valve with allegation that they are too successful by providing good service. Sure 30% is too much for some developers, but solution is quite simple… don’t sell on Steam. Problem solved. Go to Epic, GoG, bunch of others. Hell every company now has its own launcher and store.

      • TheHarpyEagle@lemmy.world
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        10 months ago

        Nah, it’s mean old valve making it so people aren’t flocking to publish their games on UPlay.

        • MeanEYE@lemmy.world
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          10 months ago

          What’s saddest of all is the fact they are willing to throw millions on this litigation instead of spending that money on improving the service. They claim it’s for the good of all users, but their actions tell different story.

      • Wilzax@lemmy.world
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        10 months ago

        Or even just make it more expensive on steam, if you really want 100% of the revenue for every sale. Pass the cost of using steam on to the user and offer the game on other (worse) markets at a markdown.

        • MeanEYE@lemmy.world
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          10 months ago

          There could be a clause in terms of use that Steam won’t allow developers to make their games most expensive on Steam, or at least cheaper than elsewhere.

          • Fosheze@lemmy.world
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            10 months ago

            Developers already do that fairly often. Typically indie devs. They will sell their game directly for lower prices than listed on steam.

    • blue_zephyr@lemmy.world
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      10 months ago

      Pretty much. Meanwhile other stores engage in actual behaviour that deserves an anti-trust lawsuit like buying up developer studio’s and making their games exclusive to their own platforms. Or paying devs to make games exclusive to their store temporarily. You know, things that actually screw the consumer over.