• 𝘋𝘪𝘳𝘬@lemmy.ml
    link
    fedilink
    English
    arrow-up
    5
    ·
    9 months ago

    at which point do you blame the language for not implementing it natively?

    Erm … What more native than number % 2 do you want to have it?

    • Ephera@lemmy.ml
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      4
      ·
      edit-2
      9 months ago

      2.is_even()

      (I don’t know, if this is possible in JS.)

      • 𝘋𝘪𝘳𝘬@lemmy.ml
        link
        fedilink
        English
        arrow-up
        4
        ·
        9 months ago

        Let’s call the number variable just x, you then have literal math (Euclidean division) if you ignore === instead of = for equals.

        x % 2 === 0
        

        This can’t get better or more native than “just math”. This is the whole code you need to detect if a number is even. I wouldn’t even call it “code”.

        If you remove whitespaces and ignore the type you end up with x%2==0 which is 6 characters long and a fully valid if clause. No magic involved, no abstraction, no weird function calls on integers …

        I see that in modern JS this type of coding is a trend, but you can’t tell me you want to replace 6 characters with an own module or a package. :)

        • Ephera@lemmy.ml
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          9 months ago

          No, I want that in the std lib. Yes, it would just call x % 2 == 0 underneath. But the advantage is readability. I’m in principle aware that x % 2 == 0 is true when the number is even, but I need it seldomly enough that I do still need to think about it for a second before I know for sure. I don’t need to think about x.is_even(). And the readability is what I want natively, i.e. in the std lib.

          It being in the std lib would also sidestep your concerns about security or the function call having unknown side effects.