• _sideffect@lemmy.world
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    8 months ago

    Just bought it on PS5 last night… Playing Solo is VERY hard, at least at the start, as you get overrun by bugs/bots easily.

    Today, playing online, a young Spanish kid was on the team who didn’t know English and kept talking on the mic and killing us (his teammates) and then laughing hysterically.

    I then killed him and one of our team mates revived him for some reason.

    After he came back he tried to hunt me down, but I killed him again, and then no one revived him and he left the game and then blocked me, lol

    For democracy!

  • gramathy@lemmy.ml
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    8 months ago

    The only real complaint I have with helldivers is the controls are a little muggy. They put out a polished product with good options that isn’t so paywalled as to be difficult to make progress with but still gives them a revenue stream to keep the live service, which actually adds value beyond “play the game”, running.

    • krashmo@lemmy.world
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      8 months ago

      What do you mean about the controls? I have no complaints in that realm but maybe I’m overlooking something.

      • all-knight-party@kbin.run
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        8 months ago

        It’s possible people could interpret the way that the reticle follows the actual barrel position of the gun as “muggy” because it can be quite unwieldy if you’re not being careful about it, but it’s a very deliberate choice and makes the chaos more chaotic and really accentuates how controlled you need to be even when shit gets wild

        • Neato@ttrpg.network
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          8 months ago

          I didn’t realize it was happening until I used machine gun where it’s slow. I actually like it but if you didn’t realize I could see it being confusing.

          Also the key binds aren’t super. There’s a lot of overlap and weird finger positioning for some stuff. The stratagems especially. I’m running, holding L1 and using my right hand to dial in the d pad like I’m hacking the matrix. It’s kinda fun and stressful but I could see complaints about it.

          • Glide@lemmy.ca
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            8 months ago

            The rebinding options are amazing, though. Being able to choose between tap, double tap, press, long press and hold for every input is fantastic. Two seconds after discovering this, press ctrl was crouch while double tap was prone and hold shift was dash while double tap was dive, and it feels so good.

            Idk about controller, but keyboard support is amazing.

          • all-knight-party@kbin.run
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            8 months ago

            I play on PC so it’s hard to say how that stuff feels comparatively. Can you move and use stratagems at the same time?! For me, WASD is both my movement and the stratagems, so if I press CTRL to pull up the menu I can’t walk anymore.

            And yeah, different guns have different aim speeds to balance them. That’s where you may find the machine gun too unwieldy and want to try the stalwart LMG instead

            Edit: by default on PC stratagems are done with WASD like the first game, and I just stuck with that. If I rebind to arrow keys then I can move and input stratagems at the same time, but I’ll have to relearn all my Helldivers 1 muscle memory haha

            • zqwzzle@lemmy.ca
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              8 months ago

              Yes, pro tip is to bind the strategem controls to arrow keys or something on your mouse so you can keep moving.

              • all-knight-party@kbin.run
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                8 months ago

                I’ve done it, I’ll get to practicing, moving and inputting is extremely clutch, I wish they informed you in-game that that’s a thing

      • honey_im_meat_grinding@lemmy.blahaj.zone
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        8 months ago

        Personally there are a few UX issues with the controls. Like getting stuck after diving into prone (I believe it’s because you have to press run after you land to get back up, there’s no action queueing), climbing over stuff you didn’t want to climb over because of auto-climb, and a few other similar things. Both of the above have resulted in me and friends dying during intense moments, and because it’s caused by the game not listening to what you want to do, it doesn’t feel good to die that way.

    • bisby@lemmy.world
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      8 months ago

      The cross platform friend requests bugs mean I still havent been able to play with the friends who convinced me to buy the game in the first place. But yeah, otherwise quite fun.

      Its 100x better of a starship troopers game than the actual starship troopers game that came out last year

  • SuperSynthia@lemmy.world
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    8 months ago

    I may honestly check it out. Watched some gameplay vids last night and it looked like a blast. I’m especially intrigued by friendly fire always being on, as that was such fun gameplay addition but this is entirely baked into the experience

  • Coelacanth@feddit.nu
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    8 months ago

    How fun is this game without a friend group that also plays it? I’ve seen some clips, but most of the fun seems to lie in squad based gameplay.

    • iamjackflack@lemm.ee
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      8 months ago

      It’s fun as a pickup with randos or playing with friends. As long as people try to talk that is

    • Deceptichum@sh.itjust.works
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      8 months ago

      It’s playable but I wouldn’t recommend it, essentially not with the issue of toxic meta gamers vs casuals.