The confirmation came from the Steam support staff earlier this month when Resetera forum user delete12345 asked Steam support if he can put his Steam library in...
Life Pro Tip: Register an LLC to buy your steam games under. The LLC will never die and you can transfer ownership of the business entity while it retains control of the steam account.
As others have pointed out - costs a few bucks annually,and requires beneficial ownership report (free IIRC).
Otherwise, it’s a tried and true tactic to pass businesses down through generations. An LLC vs. a corp vs a trust is a convo to have w/ lawyer barred in your state but the general premise is vaguely sane.
Tldr: Don’t do this unless you have a business that requires a steam account for tax purposes. It doesn’t need to be successful but it does need to be real.
Trusts are probably a better option for this sort of thing than a LLC.
US dollars. I’m in California, which is probably one of the most expensive states to get an LLC but still. Even at $100/year I’m probably not getting my money’s worth. Digital games don’t hold their value unfortunately.
Register a religious organisation/church worshipping digital media and proclaim that this account is part of religious rituals of your church. In the United States, freedom of religion is a constitutionally protected right provided in the religion clauses of the First Amendment.
Life Pro Tip: Register an LLC to buy your steam games under. The LLC will never die and you can transfer ownership of the business entity while it retains control of the steam account.
That’s a lot of effort just to play HuniePop
ya, but as an LLC you get a lot of rights that you didn’t have before!
I kind of want one anyway. Is there a real reason I shouldn’t do this?
Disclaimer this was a joke I’m not a lawyer and I have no idea if this would actually work… 😆
Would be hilarious if it actually does and everyone starts doing it…
“Your honor, ‘bonerdragon6969420 llc’ has a long and industrious history…”
I am now curious how and if Steam bothers to deal with business licensing? If they do, it’s probably way pricier than what you’re normally paying.
deleted by creator
As others have pointed out - costs a few bucks annually,and requires beneficial ownership report (free IIRC).
Otherwise, it’s a tried and true tactic to pass businesses down through generations. An LLC vs. a corp vs a trust is a convo to have w/ lawyer barred in your state but the general premise is vaguely sane.
Personal use of business assets is generally frowned upon by the IRS.
That’s why I’ll only play during work hours.
Tldr: Don’t do this unless you have a business that requires a steam account for tax purposes. It doesn’t need to be successful but it does need to be real.
Trusts are probably a better option for this sort of thing than a LLC.
Just do benchmark videos on youtube or something. Then rake in the sweet, sweet business losses.
Completely depends on your country
$800/year is a lot to save maybe $1000 worth of games. At least that’s what an LLC costs where I live.
Woah, that’s expensive AF. I think forming an LLC in my state is like $25 and then nothing except tax burdens on revenue.
Almost 10 times less where I live, but not sure because I don’t know which dollars you’re referring to
US dollars. I’m in California, which is probably one of the most expensive states to get an LLC but still. Even at $100/year I’m probably not getting my money’s worth. Digital games don’t hold their value unfortunately.
1k worth of games? Oh my sweet summer child
Register a religious organisation/church worshipping digital media and proclaim that this account is part of religious rituals of your church. In the United States, freedom of religion is a constitutionally protected right provided in the religion clauses of the First Amendment.