Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 6 months agoElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comexternal-linkmessage-square174fedilinkarrow-up1270arrow-down15
arrow-up1265arrow-down1external-linkElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 6 months agomessage-square174fedilink
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up3·6 months agoThe questlines are so intuitive that some were missing an ending for a few months due to bugs and nobody noticed.
minus-squareEmpricorn@feddit.nllinkfedilinkEnglisharrow-up2·6 months agoI acknowledge the ambitious scope of the game, but that’s actually sad.
The questlines are so intuitive that some were missing an ending for a few months due to bugs and nobody noticed.
I acknowledge the ambitious scope of the game, but that’s actually sad.