Dizzy Devil Ducky

I am Zach, AKA AceFuzzLord, AKA Dizzy Devil Ducky!

  • 2 Posts
  • 839 Comments
Joined 1 year ago
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Cake day: June 21st, 2023

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  • If there were no consequences, I can think of a few different things I’d wanna see.

    1. Just out of morbid curiosity, what an atomic bomb dropping looks like when it explodes, being there in person rather than just seeing footage (from a safe distance with protective equipment, just in case I can still get hurt, otherwise get as close as possible if there are absolutely zero consequences to my actions, as if I’m a spectator in minecr*ft).
    2. Probably just go back in time and watch as many cartoons as I could back in the early netflix streaming era because I absolutely love cartoons.
    3. Definitely go back in time and watch either An American Tail or Fivel Goes West in theaters because I really like both movies.

  • If we’re talking just the RPG maker series and not any of the creations, XP because pokemon essentials.

    Otherwise, it’s close because I love Pokemon Uranium (the game that got banned from too much success and attention IIRC) and the currently still WIP Pokemon Empire (the game where you visit the Telius region and start on a plane ride, to avoid spoilers and also it being mixed up with any other game).

    I really like Pokemon Uranium mostly because of nostalgia. Saw videos of people I used to watch who didn’t normally make pokemon content playing it and it’s probably the first pokemon fangame I ever played and definitely the first I finished the main story of. Still waiting for post game to be released and I’m absolutely pumped for when/if it ever releases.

    I love Empire it takes baseline Pokemon Reborn/Rejuvenation elements such as field effects and adds a lot to them, has 18(?/one per type) badges planned and the currently available actually feel fair while still being challenging (IMO), changes a ton of moves to make them better (splash lowering accuracy? I’ll take it!), has some pretty cool fakemon (even if they’re not all ones you would see in an official game design wise) with a pretty cool spinda evolution, and even changes the type chart by having normal be super effective against fairy type, making normal have an actual use. Also, you can start with a starter of just about any type, which is absolutely amazing.

    Biggest problem with both, in my opinion, is that they rely on discord servers for sharing things like game dev progress/updates and such, like most every other fangame out there.







  • I don’t see many people ever really talking about them at all outside of fans, but Krosmaga and One More Gate from Ankama.

    Krosmaga is a deck builder autochess like game (with something like 9 or 10 different classes/dieties with different abilities to build around, alongside a bunch of non-specific cards any class could use in their deck). Place summons/spells to protect your Dofus (dragon eggs, to simplify what they are) and destroy theirs. Matchmaking is either play against computer, who randomly selects class and gets default deck, or just flatout random player. Don’t think there’s any selective matchmaking, sadly.

    One More Gate is a short enough roguelite game where you accidentally destroy a portal and have to fix it by beating bosses in new areas, usually after multiple failed runs. Has meta progression, which I personally am not the biggest fan of.









  • I personally have a soft spot for 2D platformers from the Sonic series since I got a copy of the Sonic Mega Collection on gamecube when I was young and loved it. I don’t care if some games do a better job of having worlds where they’re speedy like Green Hill or slow like Carnival Nights (or whatever it’s called), I just like running across the screen. Same thing applies to the 3D games (even the flop I still think was a pretty good game: Sonic '06). Hell, I’m the type of guy who absolutely loves the beat-em-up style gameplay they introduced in Unleashed just for the Werehog sections. The gripes I tend to have are more or less either skill issues or being unable to play around the glitches in the case of '06 (despite not having played it in over a decade).

    I’m also big on the Ratchet & Clank style 3D shooter platforming (only played 1, 2, size matters, Into the Nexus/Pirated Booty, and am only in the beginning of deadlocked). I love some of the more wacky weapons (plasma whip, bouncer, black hole gun, etcetera) you can get in the series, which allows me to not get ultra bored part way through the games. The stories also capture me, for the most part, in a first playthrough. They’re not something I take super seriously, so I tend to have a good time with them. Probably my biggest gripe with the game, from what I can remember about Into the Nexus, is how short it felt in comparison to the original trio and size matters. Getting a copy of the first in the PS3 series of games soon, so I cannot wait.

    I also had a pretty good time this year with Corn Kidz 64, a shorter platformer that plays like an n64 title in how it controls. Fun enough mechanics but my biggest gripe is how in the end I was left wanting more, in a “I want a sequel” fashion.

    Though I did have the misfortune of playing Macbat 64 this year too. It just felt too generic and shovelwear, in my opinion, for me to like it. Play as a bat in small levels with simple puzzles and not much exploration, random mario kart inspired race level in the middle of the game, and also a 2D level based on kirby. I don’t remember the story being much better either. Personally not a game for me.