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Joined 1 year ago
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Cake day: June 9th, 2023

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  • I think a certain controller model was more susceptible to stick drift than others. I think it was after the horizon forbidden West bundle where they started selling newer controller models with more reliable sticks. Both of my ps5 controllers have been dropped, thrown, played after and while eating by children and they’re still fine. I have also have a dualsense edge controller for myself though so I don’t really care what the kids do to their controllers. Grand total of 3 controllers and none of them have drift.


  • I wouldn’t call that a proper repair mechanic. They had that in BotW but it had to be a certain type of weapon from a certain type of octorok at a certain place at a certain time of day only once per blood moon. I’m guessing this is a slightly less restrictive system but it’s still not really an improvement if your weapons disappear from your inventory like BotW.


  • Any weapon durability system without a repair mechanic is terrible. There is no strategy to the fights just go down the list of weapons you currently have and hope to kill the enemy before you get to the end of the list. Sure you can use a weapon for the right situation but it’ll break regardless and there’s no way to reasonably get a new one. I essentially speed ran my way to the master sword because of the weapon durability only to find out that even the master sword “breaks”, what a crock of shit.

    As for the divine beasts, they weren’t complex at all, they were a shitty representation of a digital rubrics cube and the Ganon bosses were copy/paste with a few changes here and there, nothing complex. The only challenge were the lyonels and even those could be cheesed one way or another.

    The building is just too gimmicky for me, it’s so out of place for a Zelda game it ruins the whole experience. I get that it’s the feature and a lot of people like it, but it’s just not for me.



  • That’s great, but as long as the master sword “drains energy”, shields and other weapons break, and dungeons are lacking I’m gonna pass. The merging and crafting mechanics are cool, but I’m not playing Zelda Minecraft edition, I’m trying to play a legend of Zelda game. Building makeshift helicopters and hover crafts aren’t really what I’m looking for in a Zelda.


  • I honestly don’t know, I’ve had people tell me it’s BotW 2.0, so I’ve stayed clear. The weapon degradation system is what truly pushes me over the edge with these games, and from my understanding TotK still retains that mechanic, so it’s a hard pass for me. I’ve also heard there are real dungeons also, so idk what to think. I’m probably going to skip TotK altogether, I’ve currently been playing baldurs gate 3 and powering through the guild wars 2 story so I’ve got plenty of games to play and I don’t feel like I’m missing out.


  • Legend of Zelda breath of the wild is the absolute worst Zelda I’ve ever played. I’ve played and beaten the following: OoT, MM, SS, ALttP, ALbW, LA, Zelda 2. I’ve almost beaten wind Waker and twilight princess, so you could say I’ve played a few Zelda games.

    BotW is a mix of assassins creed, Minecraft, and Zelda characters with shit dungeons. The divine beasts are garbage replacements for dungeons and shrines are not a replacement for dungeons either, it’s just a terrible Zelda, but a decent open world game.



  • I want a statement on the apparent lemmygrad connections and supporting human rights violations. The recent blog post was a PR non-answer, free speech is important, but human rights violations are just not acceptable.

    Edit: it’s obvious at this point there will never be a proper statement. I just want to say that regardless of the country of origin, US, China, EU, South Africa, India, it doesn’t matter to me, all human rights violations are violations and unacceptable. This isn’t a communism vs capitalism debate, this is a situation of whether to support the guy creating this software if that individual supports genocidal tendencies.