I’m playing Last Spell right now, isometric base defense game. Lots of viable ways to play, but later missions become a slog if you don’t plan out hero builds. A run takes 5-10 hours, but rounds take 20 minutes. Emphasis on crowd control and positioning.
Darkest Dungeon is nice if you want a break from isometric stuff, dungeon crawler, emphasis on team combat and resource management.
Creeper World III if you want to try RTS style, lots of community maps.
Tactical Breach Wizards, Come in through a window, throw everyone else out the window. Silly, but fun.
“Nuclear Family” TLDR Early USA zoning policies deliberately encouraged segregation and car dependency and promoted a family household consisting of a Mother, Father and 2.1 children, following industrial era ideas, which are relatively new and rather stupid. Pushed to the logical limit, this led to people getting pushed into housing that is deliberately far apart resulting in increased loneliness (gender free fuckery), and weaker communities, hence “atomization”.
Is it fixable? Yeah. This was covered in Environmental Sciences 15+ years ago and most cities are realizing that pedestrianized areas are wayyyy more profitable than asphalt. People complain, but the world keeps going.