Not if they’re the kind of users my parents are. An update moves a button from the bottom-left to the bottom-right and suddenly “the app you gave me is broken again”.
Also, don’t sneak-change things on other people’s phones.
Not if they’re the kind of users my parents are. An update moves a button from the bottom-left to the bottom-right and suddenly “the app you gave me is broken again”.
Also, don’t sneak-change things on other people’s phones.
Back in 2018, Steam stated its approach to content on its platform was "to allow everything onto the Steam Store, except for things that we decide are illegal, or straight up trolling".
…
A social media account linked on Steam to the game’s developer includes a post suggesting Ukraine’s refusal to surrender will provide “a lot of content to make more missions in our game”.
I’m pretty sure that qualifies.
I don’t think it’s meant to be funny.
It is, however, pretty rad.
Username checks out.
@ZDL is a bot account?
Set up a global bounty GoFundMe that anyone can contribute to anonymously.
It keeps an up-to-date ranking of everyone worth over 1 billion, and pays out to anyone who removes someone from the list.
Slight tangent: Would blocking still work if they tried to send nudes via Snapchat?
I’m not “asking for a friend,” I’m just curious how effective this feature could possibly be.
These are the total numbers and includes the at-risk games. Which may not be helpful to some, since the fate of those games is unknown.
…Dead games, which means no one on Earth can currently play the game. It’s not possible…
…At-risk games, which means these games are currently working, but they’re designed in such a way that the second the publisher ends support, they will become dead games without some sort of intervention…
…Dev Preserved, which means the game would have died, but the publisher or developer implemented some sort of endof life plan, so now the game is safe…
…Fan Preserved, where the publisher did nothing or practically nothing to save the game, but fans managed to either hack it to remove dependencies or reverse engineer a server emulator so that the game was saved in spite of the publisher actions.
Survival horror is not my cuppa, but Alpha Beta Gamer recorded some gameplay from the demo(?) it for people who like that sort of thing:
[YouTube] Labyrinth of the Demon King - Crunchy Retro-Grim Survival Horror Set in Feudal Japan!
I think our skill to process information has natural limits, which were overwhelmed decades ago by the social media firehose and a breakdown of information-filtering infrastructure.
an average edition of a newspaper the size of The Times already contains more information about the world than a person in the 17th Century was likely to come across in a lifetime. (Wurman, Information Anxiety)
That was back in 1989. We’re now 30 years later with an internet supercharged by predatory algorithms.
And we can’t filter all of it without either completely withdrawing from the world entirely or spending months learning why and how to filter it ourselves.
We have had information overload in some form or another since the 1500s. What is changing now is the filters we use for the most of the 1500 period are breaking, and designing new filters doesn’t mean simply updating the old filters. They have broken for structural reasons, not for service reasons. (Shirky, It’s Not Information Overload. It’s Filter Failure)
Shame on Harvey Randall for platforming executive bullshit:
The problem, he puts it, is inflation. Which is an unerringly boring but also correct answer: “We live in contrasting times, where inflation is real and significant, but people expect games that are ever more ambitious and therefore expensive to develop to cost the same. It’s an impossible equation.”
They’re not responding to the expectations of the people; they’re responding to the expectations of their investors.
I’ve always liked threadiverse, since it describes what’s unique about this aspect of the Fediverse.
Something like a removable “mobile chip” for a laptop could address this problem. Framework could probably pull it off, but I don’t know if the market incentives it.
We (the gaming community) say this every time, but microtransactions and lootboxes have spread like viruses because gamers are buying them.
I hate predatory pricing on principle, but whale votes count for a lot more.
The closest I’ve seen is those videos where they have to censor it and send you to Patreon for the full version.