Hollow Knight: Silksong and Slay the Spire II are being made in Godot, along with a bunch of other indie games. So far it hasn’t been used for a AAA or AA game yet, AFAIK. They have a showcase on their website.
Personally, I’m excited for Road to Vostok, which was ported to Godot after the Unity debacle.
Looks like I was duped by this article, which claims its using Godot. I can’t find anything on the web about them switching away from Unity besides that, so I think you’re right.
But its a hit driven industry and most of those titles are not household names.
As far as commercial success goes i know Brotato and Cassette Beasts have been picked up by GamePass so they are multiplatform releases with recognition by a major platform owner.
Has any games actually been released from this engine yet? I hear lots about it, don’t feel like I’ve seen any products actually get produced
Hollow Knight: Silksong and Slay the Spire II are being made in Godot, along with a bunch of other indie games. So far it hasn’t been used for a AAA or AA game yet, AFAIK. They have a showcase on their website.
Personally, I’m excited for Road to Vostok, which was ported to Godot after the Unity debacle.
Are you sure about Silksong? Last I heard they were still using Unity.
Looks like I was duped by this article, which claims its using Godot. I can’t find anything on the web about them switching away from Unity besides that, so I think you’re right.
But its a hit driven industry and most of those titles are not household names.
As far as commercial success goes i know Brotato and Cassette Beasts have been picked up by GamePass so they are multiplatform releases with recognition by a major platform owner.
To name a few:
Some more in the works:
And if you want more: https://steamdb.info/tech/Engine/Godot/
In addition to those listed below, also a bunch of game jam games