“We should have gotten more feedback before…” is one of Sony’s corporate values.
They can try but normal people don’t have time for more than one live service game. So it’d need to be amazing to convince them to give up the live service game they are grinding the hell out of already.
I’m unemployed and game all day, I don’t have time for 2 live service games
Plenty of normal people don’t have time for a single live service game
I feel like they mainly had to listen to the feedback they were getting. More feedback won’t save you if you ignore it
Marathon is next.
It will have maybe a little better legs to stand on, but it will fail just the same. Bungie should have called it literally anything else, because I cannot think of any IP less suitable for a live service extraction hero shooter than Marathon.
With how high the failure rate for these seems to be (should be 100 but i digress)
Why are they still burning so much money for these, if even one wins it can’t be enough tonoffsett the failures right?
They should take the hit and also cancel Fairgame$ too, that’s going to have Concord-like reception too.
They can afford to keep trying, and it only takes one live service hit to print infinite money.
I’m so glad to see X as a service fail miserably everywhere
Maybe knowing about it before it was canceled would help but I still wouldn’t have played personally