poVoq@slrpnk.net to Godot@programming.devEnglish · 1 year agoOrchestrator: Godot Plugin for visual scriptingorchestrator.vahera.comexternal-linkmessage-square14fedilinkarrow-up180arrow-down10file-text
arrow-up180arrow-down1external-linkOrchestrator: Godot Plugin for visual scriptingorchestrator.vahera.compoVoq@slrpnk.net to Godot@programming.devEnglish · 1 year agomessage-square14fedilinkfile-text
minus-squareRodeo@lemmy.calinkfedilinkarrow-up7arrow-down1·1 year agoDidn’t Godot remove visual scripting recently?
minus-squareRobert7301201@slrpnk.netlinkfedilinkarrow-up13·1 year agoYes. This is the community re-adding it as a plugin.
minus-squareGamma@beehaw.orglinkfedilinkEnglisharrow-up11·1 year agoWhich is what the maintainers said made more sense, since it would allow more frequent updates and could be done better (than what they had) as a community effort
minus-squareSethayy@sh.itjust.workslinkfedilinkarrow-up2·1 year agoand when they removed it they almost requested the community does something like this, if there’s enough interest
Didn’t Godot remove visual scripting recently?
Yes. This is the community re-adding it as a plugin.
Which is what the maintainers said made more sense, since it would allow more frequent updates and could be done better (than what they had) as a community effort
and when they removed it they almost requested the community does something like this, if there’s enough interest