Exactly. I avoid kernel-level anti-cheat not because of any known spying they do (and honestly, anything w/ user-level privileges can read all your personal data), but that they add yet another attack vector for a bad actor. I highly doubt Vanguard gets as much security scrutiny as drivers, for example.
And the lack of a reason for vendors to put security first. “It’s just a game” or whatever, so they’ll do the bare minimum to keep the money flowing.
Drivers, on the other hand, make or break a sale, because it makes the product look bad. So if a driver gets exploited, customers are likely to buy from a competitor. If that happens w/ a game, players will get pissed but keep playing the game.
Exactly. I avoid kernel-level anti-cheat not because of any known spying they do (and honestly, anything w/ user-level privileges can read all your personal data), but that they add yet another attack vector for a bad actor. I highly doubt Vanguard gets as much security scrutiny as drivers, for example.
Yep, agreed. It’s the potential for exploitation that’s the main issue.
And the lack of a reason for vendors to put security first. “It’s just a game” or whatever, so they’ll do the bare minimum to keep the money flowing.
Drivers, on the other hand, make or break a sale, because it makes the product look bad. So if a driver gets exploited, customers are likely to buy from a competitor. If that happens w/ a game, players will get pissed but keep playing the game.