- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I think at this point that the dev has said only his website was taken down, solely because he used “Bloodborne” on it. The actual patch is fine, and can be freely shared, as I understand it.
And it’s still accessible through the Wayback Machine sooooWish I could actually use the patch on my PS5. Or can I? Can you softmod the PS5 or would I need to buy something to solder to the mainboard?
I don’t think my PC could actually achieve 60fps if I emulated it.
ShadPS4 has improved a lot recently, I got it going at 60 fps but not sure what your hardware is
Someone really hates bloodborne at sony.
They love it so much they don’t want anyone else to have it or for it to ever change even slightly.
That’s another perspective.
“Look it’s perfect! No bloodborne 2, no remaster, no mods, and no anime!”
Meanwhile fans just want to share Fandom with new people’s cause it felt like a very new expirence even amongst souls games.
What is the DMCA argument here? Does anyone know what was alleged by Sony?
It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.
Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.
The mod was designed to play in 60fps on a jailbreaked PS4 Pro in boost mode. It just also works on an emulator
Oh wow - that’s something I was unaware of!
But then it is certainly the need for a jailbroken console that has Sony filing a DMCA. Sony has historically been ridiculously controlling and tight with their console software… I fortunately was pretty in the know and didn’t upgrade my PSP software beyond the version range for running exploits - but there were periods of months where no progress was ever made on future versions. It was a very long, hard fought cat and mouse game. And another example, mod chip makers for PS3/4/5 have been repeatedly taken to court and dismantled by Sony.
Could be distributing a modified copy of a copyrighted binary.
Possible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…
Forgot they are dealing with Sony.
Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’e release
So they kind of stole the idea from him? It’s a serious copyright issue
A lot of corps just sit on their IP:s and do stuff just this DMCA, because they like to set an example as not to touch their shit. Don’t get your hopes up for remaster.
Yeah we know… I think the issue is more about the insane amount of money Sony is leaving on the table here, and for no reason that anyone has ever been able to figure out.
It’s like the only PS exclusive game that has yet to have a modern remaster. It also has to be the most popular PS exclusive released in the past ~20 years. One amateur modder has shown that it’s very possible, so it’s clearly not about technical hurdles… It just makes no goddamn sense.
It makes sense in a way that it incentivises people to go and stay in sony’s walled garden, like all exclusives do.
No, I mean Sony could literally remake it as a PS5 exclusive, and it would single-handedly sell millions of the console.
Like I don’t know if you understand how much money they’re leaving on the table here, even if it remains an exclusive.
Don’t worry, DODI still got it.