Really excited for this!
- Fire map return confirmed.
- Twitch drop in October.
- 25 hunter slots will be added (max of 75 up from 50).
- Prestige is being changed to unlock more guns earlier on. Next year they will be making bigger changes to prestiege.
- Challenge pools are going to get a refresh w/ new challenges.
- Similar traits are going to be collapsed into one trait (e.g. scope smith will just be one trait).
- Weapon inspection confirmed (rolling out in batches, starting with pistoles, melee weapons, and some tools, more will be added over time).
- Console, controller, and gamepad support is getting a refactor to add aim assist, dead zone adjustments, and acceleration options this winter. Early next year custom button maps and a new weapon wheel.
- New backend next year that will allow for updates without downtime.
- These new servers will also fix issues with server outages (one region going down will not cause the entire game to go down).
- The new servers will also give quicker inventory and bloodline interactions.
- Network layer is being further improved to the timing accuracy (fixes rubber banding, projectile path consistency, and trade windows with long delays).
- Match making is being refactored to be more stable (i.e., your MMR won’t move as quickly).
- Match making will allow a team of two to partner with a third random player.
- Team voice chat will be changed to allow voice chat with randoms without broadcasting to everyone nearby (also works when dead).
- Staffing up their anticheat, antitoxicity, and antitoxicity teams.
- CryEngine 5.11 update is still under way, planned for release in early 2024.
- New map early 2024 that launches with the update. The new map is a showcase of the new CryEngine features.
- This will move hunt to the “current gen” of consoles (Xbox Series X, PS5 — free upgrade, all DLC and items carries over). No more Xbox One or PS4.
- Hunt “Minimum Specs” are being increased … (<10% of community expected to be impacted).
- The game will support at least, DirectX 12, FSR 2.1.2, Direct Storage, and HDR. They will continue to add more features after launch.
- Complete UI overhaul to refactor every screen and increase navigation to launch with this update as well (for both mouse and keyboard and console).
Sounds like ~April 2024 will be a big update.
Thank you for the transcription!
This is great ngl. The mmr and prestige changes will arrive next year, then?
Seems that way. I hope they end up getting the MMR stuff through in time for winter. My biggest complaint is that the MMR has felt really bad lately.
Yeah. Ever since the mmr changes during the event I started playing less and less. No fun getting spanked for hours just because you had a good game or two. Haven’t touched the game since before the event ended, honestly.
It’s brutal; I think it’s a mix of the MMR changes they made and (possibly more so) the necro self revive.
I’m fine with necro self revive, but if you get killed 6 times to a lower skilled player and loose a bunch of your MMR (because you revived and immediately got downed while they were body camping you…) that’s a problem. Basically, I think the necro self revive is causing high skill players to have these huge drops in their MMR … and that’s leading to people with crazy high KDRs that are far too skilled for their MMR bracket.
I don’t think so, for a while after the self res was introduced we were doing fine. Halfway through this last event I read that Crytek has loosened upper mmr ranges. Which I can see, because all of a sudden we were getting matched with players with good KD, and their playstyle attested to that . Not bush campers, but people with good rotations and aim.
I don’t know, it was a few weeks after the self res changes but before the MMR changes when I noticed it starting to get worse. More and more people with 1.5+ KDR in the 3-4 star bracket