• kirklennon@kbin.social
    link
    fedilink
    arrow-up
    7
    ·
    1 year ago

    It died because Safari for iPhone supported only open web standards. Flash was also the leading cause of crashes on the Mac because it was so poorly-written. It was also a huge security vulnerability and a leading vector for malware, and Adobe just straight up wasn’t able to get it running well on phones. Flash games were also designed with the assumption of a keyboard and mouse so many could never work right on touchscreen devices.