- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
Always good to see someone in the industry push back on all of these shitty tactics the AAA publishers want to push.
Always good to see someone in the industry push back on all of these shitty tactics the AAA publishers want to push.
Reevaluate your party and where you’re attacking from(height, darkness, etc). I have a couple level 8 or 9 fighters that have multi-attack, so it evens out a bit soon enough. Under some circumstances, with a high initiative, multi-attack, then action surge, my fighters can debilitate an enemy before they even know they’re in a fight.
I have nothing like that. My peeps are at level 3 and I’ve lost Lae’Zel since the tutorial. But good to know.