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Joined 1 year ago
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Cake day: July 18th, 2023

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  • I finished the main story last night and I basically agree with you. It’s got plenty of issues, but overall it’s fun. It is neither the 9/10 game of most reviews I saw nor the 4/10 game that people want it to be.

    I think my main issue is that it wants to have a story about the underworld and how you can’t trust anyone and you’re a huge underdog just trying to survive but it doesn’t want to commit to it. It feels thematically janky in places and ways that feel design-by-committee. It fills the shoes of Shadows of the Empire decently enough, but it feels like it was trying to be 1313 and failed.





  • This is cursed, and every added detail is more cursed. Holy moly.

    Usually if I throw whey protein into something and it comes out chalky the problem is not enough liquid, you may have just reduced it too far. I’d probably try adding… chicken broth? Man that feels gross to suggest, but I imagine adding milk to Chinese food would be worse.

    God speed on that diet, my man, you need it.






  • Just to throw a few other options on the pile:

    • Valheim is more combat oriented, but is probably my favourite survival crafting game after Subnautica. You’re playing vikings trying to earn their way into Valhalla. I die a lot. Very fun.
    • Planet Crafter is more chill, more jank, and more linear, but it’s a survival crafting game that is clearly heavily inspired by Subnautica. You are sent to a mars-like planet to terraform it as part of your prison sentence. It’s a great podcast game, just build and explore and watch numbers go up.
    • Less on the survival crafting side of things, the environmental storytelling is also really good in Outer Wilds and Return of the Obra Dinn. Very different games, but they were actually what I went to after Subnautica to scratch that itch and it worked weirdly well.

  • I wouldn’t call it a bug, just that a naive ranked ballot naturally favours the centrist voices. I don’t even mean this in an extreme way: in Canada we basically have three centrist, neoliberal parties running parliament, and this would mean that the Liberals just win a majority almost every time. NDP voters generally won’t vote Conservative, Conservative voters won’t vote NDP.

    This can turn into a bug because it ends up pushing other voices out: if the popular vote suggests equal support between left, right, and center candidates, you would typically hope the make-up of the government reflects that, but more likely it would look like a center majority. There are ways to mitigate this (large number of parties, electing multiple candidates on a ballot, proportional components of the vote, etc) but ranked choice on its own tends to be a centralizing force, not a way to get a more representative democracy.

    Again, not a bug, and I definitely wouldn’t call it worse than FPTP, just making it clear that it has its own biases that are worth taking into account.




  • My prediction is that people will overhype it with lots of hopes for super complex systems, call it shit when it has fewer mechanics and civs than 3/4/5/6 with all their DLC, and then eventually decide it’s good after a couple years of DLC and patches.

    You know, the usual Civ cycle. I’ll probably buy it day 1 assuming it isn’t actually broken, per usual, and dump a couple hundred hours in it, per usual.