• JusticeForPorygon@lemmy.world
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    3 months ago

    I haven’t seen it, but is it possible that we as grown ups are looking at a kids movie meant for kids without considering that it’s meant for kids?

    Again, haven’t seen it, but it’s just a thought.

    Edit: okay, I’ve seen it, and I definitely think it suffers from being live action. Can’t know much about the actual story from the teaser, but it definitely took an “interesting” stylistic approach.

    • Semi-Hemi-Lemmygod@lemmy.world
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      3 months ago

      I saw the trailer and thought it might be a sort of weird, silly movie.

      My kids saw the trailer and were immediately incensed that someone would do this to Minecraft.

    • zewm@lemmy.world
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      3 months ago

      It has the same vibe as the borderlands trailer/movie.

      It’s not that it’s for kids so much so that the quality is just shit.

      • JusticeForPorygon@lemmy.world
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        3 months ago

        All I’ve seen so far is the one pink sheep screenshot, and it definitely gives me OG sonic movie vibes.

        What sucks is that it looks really detailed, so it was probably really expensive and time intensive to animate, but the art style just seems strange.

        • thejoker954@lemmy.world
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          3 months ago

          Just saw the trailer, the enviromental art/design looks great to me.

          It’s just really shitty compositing? Of the live action stuff over the cgi that makes it look so bad visually.

          This is probably the most favorable thing I can say about the trailer.

    • CosmoNova@lemmy.world
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      3 months ago

      Making a Minecraft movie only for kids because you can’t be arsed to produce something actually worthwhile must be one of the greatest missed opportunities in movie adaption history.

      • CheeseNoodle@lemmy.world
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        3 months ago

        I dunno the borderlands movie could have been based on the first game and leaned heavily into the setting for a kind of gritty sci-fi alternative to mad max that really shows the underlying horror of the borderlands setting. Instead we got… whatever the thing we got is.

      • JusticeForPorygon@lemmy.world
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        3 months ago

        Not everyone can be Illumination with the Super Mario Movie I guess.

        I never thought I would say or think those words. I think I need a shower.

          • JusticeForPorygon@lemmy.world
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            3 months ago

            Jack Black is one of those actors that can make even the worst script at least moderately entertaining. I guess we’ll have to see.

              • brian@lemmy.ca
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                3 months ago

                I guess I’m out of the loop. I’m definitely biased, but I would be very surprised to hear that Jack Black did anything that would warrant my skepticism.

                • JusticeForPorygon@lemmy.world
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                  3 months ago

                  I was gonna say the same thing. What all has he been in lately? I know some people just don’t like his style, but I feel like he does a great job for the genre he’s popular in.

                  It’s my understanding he was great in SMB movie, though I haven’t had the chance to see it myself, and I know it’s an unpopular opinion but I thought he was funny in The Mandalorian.

    • SkyezOpen@lemmy.world
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      3 months ago

      The lego movies are meant for kids and they are absolutely fucking amazing. This is… Something else.

    • LucidNightmare@lemm.ee
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      3 months ago

      I think that would be true, sure. The biggest issue I’ve seen, and after reading some of your comments about the SMB movie, they could’ve knocked it out of the park by:

      1: Taking the IP, and it’s respective audience, seriously and making sure it is faithful enough.

      2: Keeping it FULLY 3D animated.

      The fact they felt the need to pay these people for their faces, and (debatable) talent, they could’ve made the entire movie in animation and THAT would have definitely kept the respective audience more interested.

      I’ve been saying it since the '10s, but not everything needs “real” actors and live action acting. Voice actors with quality animation can do just as good, if not better, for these types of movies. It’s just that it’s a cash grab, and the fact that culture seems to be dead, that we can sit here and objectively shit on it as adults.

      • JusticeForPorygon@lemmy.world
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        3 months ago

        I finally got around to watching it, and yeah you kinda hit it on the nose.

        I think it definitely suffers from being live action. It looks like it cost millions to animate, only for them to use the cheapest green screen tech available to overlay the actors.

      • JusticeForPorygon@lemmy.world
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        3 months ago

        Tbf even crappy looking CGI can cost a shitload to produce. Ant Man and the Wasp: Quantamania had a budget of about $325 million before tax credits, the most expensive non Avengers movie Marvel Studios ever released (at least at the time idk about now)

        Disney’s Wish cost about $175-$200 million to produce, which is about average for an animated Disney film, but one of its biggest criticisms on release was how cheap it looked.

        I don’t wanna defend studios making shitty decisions, I’m just saying, similar to the current state of the videogame market, there’s real people with real passion for their craft working on these movies, and it’s unfortunate that decisions which they likely have no say in force them to something which reflects poorly on them.

        • SkunkWorkz@lemmy.world
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          3 months ago

          For Wish they wanted to make it look like it was made with water color. Problem was that it made it look like a Disney XD show. That’s when you only look at the rendering. The animations themselves are definitely on the level of a typical big budget Disney animation. The budget of a CG animation is more then just the rendering, lighting and shading department.

    • DarkThoughts@fedia.io
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      3 months ago

      If you feel you’ve outgrown MC, check out Vintage Story. It’s sort of TerraFirmaCraft, or its TerraFirmaPunk modpack, but as a standalone game with its own ideas and mods (excluding the insane metal tier grind).

      And no, it’s not made my the TFC devs, since that rumor keeps on popping up. It’s made by the devs of Vintage Craft, which quickly saw the limitations of MC and moved to work on their own engine. But it takes a lot of inspiration from TFC and many mechanics will seem familiar.

      • JusticeForPorygon@lemmy.world
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        3 months ago

        I don’t feel I’ve out grown it, in fact I was just trying a new mod pack last weekend, and honestly I don’t think that’s possible. I’m just saying the primary audience (and the most influencial audience ofc.) is definitely children.

        I will look into Vintage Story though, it sounds interesting!

        • DarkThoughts@fedia.io
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          3 months ago

          Not that MC was meant to be an adult game, but I’d say it adhered more to a general audience in the past. At some point, likely after the MS takeover, this changed. I personally got really turned off when they started the whole chibi look thingy (during their presentations, or the fat bees…), which really opened my eyes to the direction the game was going - very much a complete opposite to what I hoped & wanted. Mods & modpacks became mandatory, rather than a nice bonus, but most great mods & modders already left long before I did and many major versions mod packs were a shadow of the great days. I think aside from a few good things (like the new & long overdue terrain gen), most updates and their content are not great, or even add things I very much dislike.

          • JusticeForPorygon@lemmy.world
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            3 months ago

            Yeah I can understand that. There was definitely a noticable shift in direction after the buyout, for better or for worse. The game 100% feels much more corporate than it used to. Its definitely not the same small scale indie game that became famous 10-15 years ago

            Fucking hell, 15 years. Feels like just yesterday they released the 10 year map. Worse is that it feels like the 20 year milestone is forever away, when in reality it’s just around the corner.

            • DarkThoughts@fedia.io
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              3 months ago

              I think for me it is 14 years. Ever since the takeover I keep wondering if MS would still adhere to the free DLC promise for early buyers that Notch gave, assuming they ever go that route with the game.

          • bassomitron@lemmy.world
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            3 months ago

            I think one of the bigger reasons that the modding scene has dwindled is due to competing versions of the game. Bedrock didn’t even support mods until a few years ago, and even then it was in a very limited capacity. As such, a whole generation became exposed to and grew up with Bedrock being what they played. Meanwhile, the playerbase for Java Edition slowly lost its playerbase and subsequently their modding community.

            That’s just how I’ve viewed it, anyway. I could be wrong, it’s been several years since I last played in earnest. I’m sure the game simply just getting older and more modern games replicating–and in some cases even improving–many of its features has also contributed to its decline. Regardless, it’s my understanding that the game is still massively popular.