- cross-posted to:
- games@lemmy.world
- pcgaming@lemmy.ca
- cross-posted to:
- games@lemmy.world
- pcgaming@lemmy.ca
Episode 1 and 2 had small improvements. Episode 3 was scheduled to have an ice gun. Seems inline to me.
If it worked anything like the GLOO Cannon from Prey, I would have been satisfied even if it were the only major innovation in the episode.
Gabe is absolutely right on this. If it doesn’t completely recenter the first person shooter genre, it’s not really a half life game.
Episodes 1 and 2 were fun but they in no way “recentered the first person shooter genre.”
They hoped the episodic delivery of games would be the future. Especially alongside a digital distribution platform like Steam. I suspect they realized episodes wasn’t the way after the release of Orange Box, so they moved on from that.
They didn’t try. They did one then it was years before episode 2.
You have to actually make episodes before declaring it a failure.
I watched the full documentary now. It’s clear they were burned out of Half Life when they started with Episode 3. The idea to deliver a new episode every 12 months wasn’t creatively sustainable. So they put it on hold while they worked on L4D and other projects.
I wish they didn’t feel this pressure to push forward the industry with EP3. Full Half Life 3, maybe, but I would have preferred a closing chapter with the tech and features available.
The guy looks exactly like what a greedy billionare asshole you would expect to look like
Bold of you to say about the one billionaire lemmy doesn’t want to eat
He’s a Tankie and a troll, sitting at negative 3,5k reputation here on mbin.
I’m neither a tankie or a troll, just look at the guy he’s sitting in his mega yacht with tactical glasses and hair combed like a mafioso