• mkwt@lemmy.world
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    15 hours ago

    Gabe is absolutely right on this. If it doesn’t completely recenter the first person shooter genre, it’s not really a half life game.

    • MisterMoo@lemmy.world
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      14 hours ago

      Episodes 1 and 2 were fun but they in no way “recentered the first person shooter genre.”

      • magic_lobster_party@fedia.io
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        13 hours ago

        They hoped the episodic delivery of games would be the future. Especially alongside a digital distribution platform like Steam. I suspect they realized episodes wasn’t the way after the release of Orange Box, so they moved on from that.

        • Blue_Morpho@lemmy.world
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          5 hours ago

          They didn’t try. They did one then it was years before episode 2.

          You have to actually make episodes before declaring it a failure.

          • magic_lobster_party@fedia.io
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            2 hours ago

            I watched the full documentary now. It’s clear they were burned out of Half Life when they started with Episode 3. The idea to deliver a new episode every 12 months wasn’t creatively sustainable. So they put it on hold while they worked on L4D and other projects.

    • CaptDust@sh.itjust.works
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      15 hours ago

      I wish they didn’t feel this pressure to push forward the industry with EP3. Full Half Life 3, maybe, but I would have preferred a closing chapter with the tech and features available.