• Mossy Feathers (She/Her)@pawb.social
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        4 months ago

        I mean, they could introduce a new character who takes shelter in a mysterious, dilapidated research facility during the 7 hour war and finds themselves in a hellish labyrinth of puzzles. Maybe said character finds Chell in the field and helps release her (there’s some speculation Chell never made it out, but was actually in some kind of biosphere based on some in-game hints).

        • ch00f@lemmy.world
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          4 months ago
          Site description

          It’s some cute fan art of Chell and her companion cube basking in the rain in the wheat field at the end of Portal 2 while Exile Vilify plays

          • ch00f@lemmy.world
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            4 months ago

            Took me 5 minutes to learn spoiler tags, hope I didn’t ruin it for anybody.

    • Captain Poofter@lemmy.world
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      4 months ago

      why do you want it? the story was finished and the characters were resolved well. it’s okay for things to end.

      • Tagger@lemmy.world
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        4 months ago

        Honestly, because I had a great time playing both of them and have faith that the particular type of puzzles present in the game could still be expanded upon in an interesting, entertaining and wonderful way.

        • Captain Poofter@lemmy.world
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          4 months ago

          i frankly don’t see anything they could do that wouldn’t be copying mods that already exist.

          imo they should have injected the portal gun into half life 3 and carried it on from there, but I’m just some guy on the internet.

          • Jeffool @lemmy.world
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            4 months ago

            Story-wise I’m not sure there’s much more that needs to be said for GlaDOS, but I think tech-wise they could advance it some. Currently players can build testing chambers. It’d be cool if you could build entire complexes consisting of several chambers, with your own (optionally voiced) personality core running the tests. Then the base game could pick up between facilities and whisk you away to new testing places. Basically, make it easier for players to make their own full mods. Especially if you allowed custom hooks for your ins and outs between facilities.