Social Anxiety Survival Horror. You’re a guy at a friend’s party trying to avoid conversations while putting in an appearance with your friend so they know you were here. You can deflect conversations with small talk you pick up by eavesdropping, but it won’t work on drunk people, so you also need to run and hide. Your ex-partner eventually shows up and is hunting you down to have a frank conversation about your relationship, which is instant game over.
I would love to buy this game on sale and never get around to playing it.
What about Panic Disorder Survival Horror? You have to get through a full week, including 5 work days, 2 social events, and an errand…except you can have a panic attack at any time but also have a heart condition, so you’re not sure if you’re really having a panic attack or heart attack. If you guess wrong, you lose. Also you have to have a completely empty bladder and colon so you don’t soil yourself at work and get fired or in a social setting and lose friends out of embarrassment if you happen to have a panic attack in those settings. Easy mode comes with a script for xanax. Hard mode comes with an abusive stalker ex and their family.
I had a very similar idea but it’s about avoiding contact and conversation out on the street and on public transportation. May or may not be influenced by real life experience.
I haven’t played it - and the “social anxiety as horror”-slant feels more metaphorical than literal in its marketing - but this makes me think of the game “Homebody” a bit
You can checkout https://store.steampowered.com/app/1392820/Milk_inside_a_bag_of_milk_inside_a_bag_of_milk/ - it’s not that but it’s a somewhat similar thing
You’ve just proposed the next indie game of the year
Good. Someone, please make this. And make it first person for the full effect.
Other ideas for people to pinch:
- You can only use each snippet of small talk once before collecting it again, because you’re afraid of repeating yourself.
- The game is filled with collectibles, but they’re all located on the floor, so you’re more likely to find them if you’re in character and looking at the floor the entire time.
- To pause the game, you have to look at your phone while standing in a quiet area.
- Your ex-partner has a lengthy list of grievances you can hear when they’re hunting you. This includes “you always run away from me at parties”.
A driving (either racing or GTA-style) game that generates the roads from real-world geospatial data/street view imagery similar to how Microsoft Flight Simulator does.
It exists in a very simple way https://framesynthesis.com/drivingsimulator/maps/
100% science based dragon MMO
I actually thought of a ridiculous concept for an mmo, not so much in mmo, but a response to my frustrations with world of warcraft, and how the most play race was human and the most played class was warrior. You know the one combination that you can actually be in real life, human Warrior.
It gave me an amusing thought, then if I ever ran a fantasy-based mmo, there would be absolutely no human option, and no realistic class options, like you wouldn’t be able to pick a class that you could definitely do in real life.
And the first major expansion would introduce the scientist class, and be all about humans finding this fantasy world. And just make that the main selling point you could play as boring Monday and human doing real world stuff. Just a little social experiment to see how people would react.
Dragonriders of Pern - the game.
NOTE: Someone probably has developed it, but I’m too poor to buy a decent computer.
I’ve been wanting the shittiest, most grindy military logistics game possible for a bit now. Like, “oh you didn’t upgrade your Sock factory? Fuck you now your platoon has trench foot” type Grindy.
I want to feel pain
Rimworld is probably the closest thing to that right now. Watch your village starve as their clothes wear out and they get frostbite.
Or dwarf fortress if you want to get medieval
Funny thing, I’m actually playing rimworld right now!
I believe this is the Black Ice mod for Hearts of Iron 3
Have you tried dwarf fortress?
Oh, you lost your leg to an elephant ? Here’s a crutch, go learn how to use it.
Not military but have you tried oxygen not included? That game will give you trench foot.
Mirror’s Edge-style gameplay (specifically first person) for experiencing Spider-man’s first few weeks of having powers, including the time prior to having built the web-shooters. I have wanted this ever since the teaser trailer for the first Andrew Garfield movie.
This is so close to what I’d want, which is basically this + somewhat accurate recreations of real life places.
Imaginary places would work too, but the main thing I’d like is to have more maps to explore than I can deal with. I could spend hours just exploring and goofing around
First person city planner, probably in vr where you can plan something out and then see your city grow as you walk around it
This sounds mint and I’m sad I’m too solodev to make it.
An urbanism focussed city builder where you start with an existing city in the current car-centric style, possibly including a couple of dozen kilometers around the city so rural problems are included as well and have to transform it, with realistic building project times, into one that is more walkable, has safe bike paths, good public transport,…
In particular I would also like it to take verticality in to account both for transport (people and bikes and trains have a harder time going up and down than cars, boats need locks,…) and for buildings (stores at the bottom of a building, residential above,…) and that accounts for the huge amounts of space car-centric cities waste on parking as well as the ongoing infrastructure costs for maintenance and replacements of all that infrastructure in sprawling cities.
Basically “Not Just Bikes” the game.
Have you played anything that comes close?
Sadly nothing so far. Most city builders for modern cities tend to use the sim city simplistic zoning model, ignore verticality and building is super-fast and stuff does not have maintenance costs once built. They also mostly focus on cars and mass transit, not so much walking and biking.
A spaceship captain game with an AI crew that follows your orders, and is focused on problem solving and exploration rather than combat and resource gathering. Kind of like ongoing episodes of star trek, but in game form.
Kinda like artemis but with AI?
Possibly, but I was picturing being able to move around the ship and you would have to manage your crew by assigning roles. Almost like rimworld meets bridge crew meets star trek online.
You’re describing Barotrauma in space.
I would be so keen on that!
I actually started making a version in the old gamemaker:studio years ago. When they abandoned GMS and went to GM2 I just gave up.
deleted by creator
Evochron. One dev, super dedicated to this concept.
Elite Dangerous has some of those elements, not quite what you’re describing rhough
So basically Anno 2307?
I haven’t played Anno 2205, but what your describing seems a bit further in time than that game. The start of colonization of the Moon vs settling/trading with the full solar system.
It would be so fun!
I didn’t watch the video yet but got damn the more I think about it the more I want it
Large scale battles with titans and the excellent pilot mobility mechanics? Sign me the fuck up.
Here is an alternative Piped link(s):
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
I want a vampire-survivors style game that integrates with my music streaming and the enemies/weapons sync to the music I’m playing.
Beat Hazard is sort of close, though a different theme. If you put it on one-stick mode (auto-aim) it plays more like Vampire Survivors.
I’d argue twin stick shooters like this are VS grandpa. Random-ish waves of enemies, bullet hell, increasing difficulty… The main differences are the powerups instead of permanent level ups, usually the lack of autoaim (right?) and maybe lack of meta progression.
Crypt of the Necrodancer lets you add custom music. I don’t think it is able to handle music streaming though it is a bit of a manual process iirc. The gameplay is pretty different from Vampire Survivors. Basically enemies all move and attack in patterns that increment based on a beat, and you need to time your movement and attacks to the beat as well. Fun game
Did you ever try Audiosurf?
Yeah it’s nothing like what I described other than I pick my own music.
Have you ever played audiosurf?
Yeah, but have you checked out frets on fire. It too can have your own music. Although… That’s even further from a vampire survivor game.
Theres a twin stick shooter in space that syncs to your music. No clue what its called anymore. It came a few years after audiosurf!
Good call, def will check this out
Thats the one!
Interesting! I can already picture the min/max song playlists going around lol
An open world Shadowrun game. I imagine it like a cross between Skyrim and GTA.
An open world cyberpunk game?
Nah, could never seen that being made in 54 years.
that would be amazing
I was so excited when they announced that Xbox game, and then…
A Rockstar Open World Pirate game.
Black Flag was getting there, it had good vibes, but unfortunately they had to make it an Assassins Creed game and Ubisoft doesn’t know how to do it right anyways. Rockstar does.
Honey I Shrunk The Kids : The Video Game.
An open world game where you can explore and interact with the world in a large (2 houses and backyards?) map.
Isn’t that what Grounded is? I haven’t played it personally, but it reviews well and that seems to be their aim.
TBH I was kind of hoping someone would reply saying exactly something like this! Thanks!
Mushroom Men for Wii is what you’re looking for.
Hollow Knight Silksong :(