• yeather@lemmy.ca
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    2 months ago

    Reliable, low maitenance, with good infastructure. 80 sounds like a solid number when not including game devs and support staff.

    • fartsparkles@sh.itjust.works
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      2 months ago

      80 world-class engineers sounds like more than enough people. It’s not like Valve struggle to acquire talent and are thus forced to have teams and teams of juniors who are masters at building tech debt.

      Valve will likely be hiring and retaining the kinds of engineers who love a good refactor and appreciate the time and space to do that rather than some product manager pressuring for the next shiny shit they wanted yesterday.

      And Steam is their money printing machine that keeps them free to do whatever they want. It’s no surprise their team have stayed invested in continuing to build out the best gaming platform of all time.

      80 talented, passionate, and healthily paid engineers > 800 junior, sleep deprived, and struggling to buy groceries “coders”.

      • sunzu@kbin.run
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        2 months ago

        This likely management 101 in action

        Amazing what happens if you treat people right and let them do their job

        Instead we got too much management constantly causing churn

        • PlainSimpleGarak@lemm.ee
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          2 months ago

          “I have 8 different bosses. That means when I make a mistake, I have 8 different people coming by to tell me about it.”

        • Gigasser@lemmy.world
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          2 months ago

          From a comment below, Valve as a whole supposedly has around 350, of which around 80 work on Steam.

      • ProxyZeus@lemmy.world
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        2 months ago

        Love to refactor, the more I watch the Mesa graphics drivers and the employees valve hired that work on it the more I believe it

        • uis@lemm.ee
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          2 months ago

          without any job security

          That’s USA. They don’t belive in job security.

  • Corigan@lemm.ee
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    2 months ago

    Who the fuck cares what’s with this constant desire to try and shit on steam

    • Queen HawlSera@lemm.ee
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      2 months ago

      Because they tried competing and it didn’t work because they kept offering an inferior product, so they’re trying to weasel Steam out of the market

      • homicidalrobot@lemm.ee
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        2 months ago

        As for as storefronts go, which is what’s being talked about here, they are competing and winning. With a fraction of the employees other companies employ for storefront work. Origin (Rest Unpeacefully) and Uplay never stood a chance and epic has had plenty of time to market saturate. The company not being publicly traded doesn’t prevent competition, it prevents investor interests like quashing competition.

        • rickyrigatoni@lemm.ee
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          2 months ago

          They meant the other companies tried competing and failed so they’re pushing these anti-valve lawsuits and articles.

      • ampersandrew@lemmy.world
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        2 months ago

        They’ve touted before that they may be the most profitable company per employee on earth. They make a few billion in profit per year with a payroll of a few hundred employees.

        • lanolinoil@lemmy.world
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          2 months ago

          Must be – I can’t think of anyone else that could come close unless you count Berkshire Hathaway or something

      • GoodEye8@lemm.ee
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        2 months ago

        I don’t know, there’s plenty of anti-Valve rhetoric on Lemmy. Plenty of people try to spin it as Valve having a low employee count because they have a lot of contractors. One guy was making a point that Valve employee count is much lower because they buy in AMD GPUs for the Steam Deck… As if Valve should buy chip manufacturing plants and design and manufacture their own GPUs.

        Even here somewhere below (or maybe up later) in this thread someone said

        Also, a company can pretend to have 10 employees if it instead hires 1000 contractors to do the actual work.

        Which is an argument, if you can prove Valve is buying in 10 times the amount of contractors as they have employees for positions that should go to full-time employees. But I very much doubt such information exists.

      • Corigan@lemm.ee
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        2 months ago

        Just more seems to be a lot of posts on this topic and they are filled with anti steam crap

    • ripcord@lemmy.world
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      2 months ago

      I definitely didn’t interpret this as shitting on Steam. In fact, the opposite.

  • Rayspekt@lemmy.world
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    2 months ago

    These numbers keep getting smaller with every headline. Tomorrow it says that Steam runs off of Gabens private NAS.

  • Wilzax@lemmy.world
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    2 months ago

    Failure of larger companies to make a competitive alternative to steam is not anticompetitive behavior on the part of Valve

    • 6gybf@sh.itjust.works
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      2 months ago

      Seems like a good example of how running a company for the shareholders doesn’t produce a a better product after all.

      • Rakonat@lemmy.world
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        2 months ago

        Precisely what the share holders don’t want people to know. They worship money and what the public to think more money = more good. If people realize these investor backed products are generally not anything better than someone can make in their garage they’ll stop buying overpriced junk. So here we are about to see how the sausage gets made.

        • digdilem@lemmy.ml
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          2 months ago

          shareholders … worship money

          Well, that literally is the only reason to become a shareholder, right?

          I mean, technically you’re participating in the management of the company and can influence decisions such as environmental benefits, but it feels like that only happens when there’s secondary benefits that also improve profit.

    • HauntedCupcake@lemmy.world
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      2 months ago

      The case seems like such a reach. At worst it’s an effective monopoly for devs, not consumers. Devs have a really hard time selling elsewhere.

      That said, I love Steam and think it’s genuinely one of the best companies out there. And whilst it’s not great that they’re so big, they aren’t that big due to anti-competitive behaviour. It’s quite the opposite. You can add non-Steam games to your library and use Steam features. The fucking Steam deck isn’t locked down, and you can install non-Steam games. Just because Uplay wants to log me out every time I reboot doesn’t mean Steam should be sued.

      There are so many other companies more deserving of the lawsuit

    • Kairos@lemmy.today
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      2 months ago

      Yeah who TF are their lawyers? Anticompetitive behavior is just that—there have o be actions taken, at least in the United States. And Steam doesn’t have exclusivity agreements so IDK what they’re gonna argue.

      • Wilzax@lemmy.world
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        2 months ago

        The closest thing they can argue to any kind of “exclusivity” is that the free steam keys developers can generate for their games may not be resold for a lower amount than the game can be purchased for on steam outright. That says nothing about other means of distributing the game outside of steam, and nothing about alternative platforms the devs might want to use. It’s a tiny and far away straw to grasp at.

      • skaffi@infosec.pub
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        2 months ago

        TF2 lawyers, it would seem.
        Their legal Offense has evidently been workgrouped by Scout, Soldier and Pyro, judging by this particular legal argument. To think the Mercenaries would turn on their creator… Well, they’re mercenaries!

  • PhAzE@lemmy.ca
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    2 months ago

    80 people who are doing a bang-up job, i might add.

  • Katana314@lemmy.world
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    2 months ago

    But Infinite growth!! How do you affirm the ability for a new CEO to make tough decisions without going on insane hiring sprees to show growth, and then firing those same people to cut corners and also show growth!? The economy needs blood!

    Oh wait, they’re not publically traded? I thought only corner shops were allowed to stay off the market.

    Okay, end savage stock market mockery.

  • the post of tom joad@sh.itjust.works
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    2 months ago

    This is the second time they’ve pointed out the size of valve. First total size, now steam specific. Is it some kinna dogwhistle to other companies that the size is a weakness to exploit? Cuz what layman cares about how many people work at a given company?

    • fishos@lemmy.world
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      2 months ago

      A lot of companies have been trying to sue them and are trying to tarnish their name in any way possible because their case is already shaky at best. The whole “monopoly” thing despite competition existing and Valve only being on top because they’re the best feature wise stuff.

      • Zirconium@lemmy.world
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        2 months ago

        And a lot of publishers already have their own launchers that dont need steam or use steam. Theyre just dogshit

        • fishos@lemmy.world
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          2 months ago

          Exactly. It’s hard to argue that Steam has a monopoly when the other launchers exist and suck. Steam, despite its flaws, is still the best storefront we have. Gabe is the person who taught us that piracy is largely a service problem, not a price problem. People will pay when the paid option is quality.

    • Kecessa@sh.itjust.works
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      2 months ago

      “Companies have too many employees!” cries the guy who will lose his job if all companies are run like Valve.

      Them having few employees doesn’t prevent them from taking a 30% cut on all sales and making billions in profit and having a billionaire at their head, so are people expecting that if other companies were “trimming down some fat” it wouldn’t simply result in them making more profit because prices wouldn’t come down or something?

      Also, a company can pretend to have 10 employees if it instead hires 1000 contractors to do the actual work.

      • Zahille7@lemmy.world
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        2 months ago

        Someone’s upset that they’re following their own successful business model.

        I get that people don’t like wealthy people regardless, but Gabe is probably one of the few that’s actually not bad.

        I don’t know where this contractor bullshit is coming from; if anything that should be aimed at Microsoft.

        • mnemonicmonkeys@sh.itjust.works
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          2 months ago

          I don’t know where this contractor bullshit is coming from; if anything that should be aimed at Microsoft.

          TBF, Valve does hire contractors to help work on Proton and Steam OS. I have no idea what the terms and compensation are, I’m just pointing out that they do hire contractors

        • Kecessa@sh.itjust.works
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          2 months ago

          There are no good billionaires, the reason they exist is because people like you and me are paying more for things than they’re truly worth, billionaires exist because of the surplus we pay.

          • EddoWagt@feddit.nl
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            2 months ago

            the reason they exist is because people like you and me are paying more for things than they’re truly worth

            There is no true worth, worth is defined by how much people are willing to spend on something, doesn’t matter how much something costs to produce and distribute

              • EddoWagt@feddit.nl
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                2 months ago

                How? That can go both ways, I can make some thing for €5000, but if nobody is willing to buy it, it’s still worthless

                • Kecessa@sh.itjust.works
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                  2 months ago

                  There’s a cost to producing things. All the overhead you’re being charged that ends up enriching investors and bosses that have so much money they wouldn’t be able to spend it if they tried? That’s money you could keep in your pocket.

                  Have you ever thought that maybe you evaluate that some things are worth a certain amount just because that’s what you’re used to seeing them sold for so in reality you just underestimate what your money is worth and how much you should be able to purchase with it? Because that’s exactly what’s happening, especially with digital goods, there’s no supply vs demand relationship here, there’s no rarity.

                  If bread sells for 5$ for long enough you’ll think you’re getting your money’s worth by getting it on sale for 4.50$ without realizing that it cost 2$ to make it, transport it and put it on the shelves and there’s still 2.50$ going to the grocery store owner. You were paying that bread 3$ a couple of years ago and at the time it cost 1.75$ to make, transport and store, but you’re ignoring all that because what’s important is that right now it’s 50¢ less than full price so you’re getting your money’s worth. Most of the surplus is going to a company that’s just making record profit year after year after year, but that record profit comes from somewhere. It went up 100% in a couple of years while the people who made, transported and put the bread on the shelves have seen their salary increase by 10% and you’ve seen what you spend on grocery increase by 66%, but hey, you’re getting your money’s worth and the price is fair because that’s what people accept to be paying, right?

      • uis@lemm.ee
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        2 months ago

        “Companies have too many employees!” cries the guy who will lose his job if all companies are run like Valve.

        Less wasting resources, good. Ah, you mean under capitalism.

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    2 months ago

    Pretty amazing that years of effort from massive competitors like Epic and Microsoft haven’t managed to crack this. I wonder what they’re doing wrong?

    (Ok I lied. I know exactly what they’re doing wrong and there’s zero chance of them changing.)

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      The Microsoft Store and how to redeem games is so mind-numbly stupid. GamePass wowed me with their library and the subscription service. But how they do everything, from DRMing their games in a absolute mindfuckery app folder, to locking it into your Microsoft account and ecosystem, was so frustrating. Modding? Eat a Microdick. Hell, save files don’t even transfer between Steam and Microsoft GamePass games because FUCK YOU PLAYERS.

      I’m glad Steam was extremely proactive at moving off of Windows.

    • Etterra@lemmy.world
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      2 months ago

      Well large corporations are at least 50% dead weight by volume, weighted overwhelmingly in management and at the executive level. So naturally it’s the ones doing all the ACTUAL work who get terminated whenever the line isn’t going up hard enough. Capitalism folks, it’s doomed us all and there’s no way we can fix it and those who could never will.

  • Vespair@lemm.ee
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    2 months ago

    I genuinely can’t fathom why this number should be bigger. What am I supposed to take away from this knowledge? Far as I’m concerned, Valve is still a rare comparative good guy in the dense-packed field of bad guys in industry

    • exanime@lemmy.world
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      2 months ago

      Because we have been led to believe that the “titans” of industry are these super above average smart people. In reality it’s a bunch of nepo babies with no unique skills (other than, perhaps, a good education) which only copy each other.

      After covid, all big IT companies started hiring like mad men… Then they all started firing people like crazy. They are driven more by speculation on their stock price and FOMO than any actual business strategy

    • npz@lemm.ee
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      2 months ago

      Maybe in the distant pre-cloud past, when sysadmins were still a thing, you’d expect a bigger staff to be needed to manage a bigger datacenter.

      But a few devs who know how to spin up a thing with auto-scaling can accomplish a lot

      • zalgotext@sh.itjust.works
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        2 months ago

        But a few devs who know how to spin up a thing with auto-scaling can accomplish a lot

        This is true, but I still find it impressive that Valve has seemingly managed to find 80 all in one spot. My company can barely find one or two

    • ysjet@lemmy.world
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      2 months ago

      Because Epic Games is really hoping to turn people against steam any way they can other than actually improving their service or morals.

    • TurboHarbinger@feddit.cl
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      2 months ago

      This is a “they are hoarding all the profits” “they’re not open to stock exchange” “why I can’t have a piece if this cake, it’s unfair” kind of news.

      Pure pressure politics.

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      2 months ago

      I honestly think it’s a badge of honor.

      I worked in a company where we had 1000+ engineers on a SAAS platform for three years. And it barely has the same relevance or reach as Steam.

  • Kedly@lemm.ee
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    2 months ago

    These “B-B-BUT STEAMS MONOPOLY CROWD” really do think we have stockholm/boot licker syndrome as if a good 60%+ of steam users didnt know how to Pirate games if we truly didnt like the service

  • Kaeru@slrpnk.net
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    2 months ago

    Wasn’t there just a report from a few days ago that it was closer to 300?

    • simple@lemm.eeOP
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      2 months ago

      The report says that Valve has ~350 employees total, and of those employees only 80 actually work on Steam as a storefront. The rest are working on their games and hardware.

      • ripcord@lemmy.world
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        2 months ago

        It’s very impressive. Although it explains why the remote streaming and controller stuff is so GD buggy.

        Theres probably like 3 guys total working on them. Maybe not even full-time.

  • Bianca_0089@lemmy.today
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    Of course there’s a fee. Do they not realize how expensive it is to fileserve useless videogame data, provide versioning for that, updater systems, workshop storage, curation, promotion etc etc. . . without help?

    Is there not a fee for your competing storefront? How would it fund its daily operations?

    • cordlesslamp@lemmy.today
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      The workshop alone is already a godsend (from Lord Gaben).

      There are decade old games with hundreds of thousands of mods, who’s paying for all the hosting?

      Has anyone tried Epic Store? It has nothing but the most barebone features to purchase a game, literally just a glorified launcher.

      • TwilightVulpine@lemmy.world
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        2 months ago

        Right? Steam provides better service and functionality than any other PC storefront. It’s ridiculous that there’s so much whining about them charging for it. So what if it’s a higher percentage? It’s also a better service and a large audience. Whoever doesn’t like it is free to go elsewhere, unlike console games that can only be sold though the manufacturer’s store.

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          2 months ago

          If any digital game store deserved to be sue, it’s Nintendo hand down. That’s the real monopoly store with a “fuck you because we can” attitude.