- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
I’m genuinely shocked how much Epic poured into the store and it still lacks so much basic features. Sorting games is still extremely barebones, store is filled with NFT/crypto garbage, the store still looks like a college student’s first front-end project, and last time I used the launcher to pick up free games (last year), it was still slow as hell. What were they doing in the past 5 years aside from dropping millions on exclusivity deals?
Epic is going to have to prioritize the store and try some new initiatives while also doubling down on earning pivotal exclusives if it is going to have a chance. I also hope other viable competitors arrive.
Fuck Epic. I will never forgive them for buying Rocket League and ripping it away from my Linux library on steam. I will never do business with them, never play any of their games, never give them a dime, never even sign up to claim their free slop of the week. Fuck Epic with a cactus.
I own the original CD release of Unreal Tournament 2004, made by Epic, it includes a native Linux installer on disc, you get the full game, and it worked fine.
It makes me so sad that they did a complete 180 on this.
My theory has always been they wanted to keep the door open for Microsoft if things just go under. When you think about it, they were struggling quite a bit in the early 2000’s until gears. Microsoft really propped them up with that franchise, then they made fortnite, lost a lot of money until they pivoted to the BR mode and now they make millions every damn day.
To be fair, Rocket League runs fine in Proton.
Also, to be fair…agreed. Fuck Epic.
Tbh without epic I doubt the game would’ve survived 2020. If you recall, the whole fanbase was unhappy with how things were stale. Epic didn’t improve anything obviously but the free to play did boost it’s active nunber of players. Nevertheless fuck epic.
Wasnt it already a PS+ game years before epic? It literally had millions of players on day one.
I dropped it after my steam copy first time asked me to register an epic account, but till then I didn’t see huge issues with the game apart from the DLC milking.
I haven’t played it in years, how is it doing now in 2024?
It’s pretty much the same in terms of maps and gameplay. Had some regressions like removal of trading system and other things i forgot. Has voice channel now. Servers are the same except there are more now. It’s still fun for a quick match or two.
Fair enough.
Thank you for the response!
I like how many games they give away for free, but tbh I’ve never played any of them there. Some of those games I decided to buy later on Steam anyway just to do achievements (epic launcher doesn’t have achievements, cards, any meaningful statistics, etc).
https://www.shacknews.com/article/130172/epic-games-store-unlocks-achievements-for-all-games
They’ve had achievements for over two years… I swear all the anti epic crowd knows nothing about what their launcher is like at this point and just keep repeating what they read back when it launched… Just like the Steam boycotters back in the early 2000s
Are you serious? Obviously people don’t care about achievements on a platform that has almost no community-related functionality.
What has community got to do with achievements? My Steam profile is entirely private, the achievements are for me.
My profile is also not public but it’s visible to friends. Also I can make it public when I want.
There are also achievement statistics.
Fair, but my point is that plenty of people care about achievements without any community integration
Well did it help Epic when they added achievements? Guess not much. Either they never marketed this feature enough or most spending users never cared about achievements on Epic.
The person I was replying to said there’s no achievements on EGS, I showed them the proof that achievements are supported and they’re now mandatory.
I don’t care at all about community shit on Steam and consider all of it to be bloat, I still love the challenge from achievements.
I see. Still, I can see that for many people achievements with no value are no better than their absence. Platform provides value, and for now only steam provides a lot of it with almost each purchase.
I’m willing to bet all I own that most Steam users don’t care about their profile or people seeing the achievements they got but they still care about achievements as a form of optional challenges they wouldn’t have thought about otherwise.
If you mean just the percentage of users I might agree. But those people don’t really correlate with the users who provide most of the profit of the platform.
Pretty sure you underestimate what the average gamers spend, you’re in a bubble if you use the social features and it makes it seem like most people do, Steam has 132m monthly active users.
I am always suprised that people expected anything differently.
Epic was from the start doing things the wrong way, and I will not support any store that has exclusives.
Making a good gaming platform that could rival Steam would take A LOT of time and money and dare I say - no company is willing to lose that for a chance of one day perhaps being only slightly worse competitor that still can’t convince people to migrate.
There are only a few companies that could even hope to take on Valve, at this stage. The likes of EA and others. But by definition, their company culture means they’ll never be able to take on Valve.
Someone else made a comment about what will happen when Gabe steps down and I suddenly realize what a short-term golden age we’re likely living in, even with all the bullshit.
EA tried about a decade ago to compete with steam. It didn’t go well for them either.
Making a platform that was simply a copy of all of Steam’s features would certainly take a lot of time. That’s why to break into the space a new platform would need to actually innovate a killer feature that brings early adopters to it even without having all the bells and whistles Steam has. Then the user base can and will grow as you fill in the gaps so the ‘sacrifice’ of using your platform is lessened.
All exclusive games do is build resentment in your customers at being forced to use an inferior product.
I’ve said it before, but until Epic adds some way to provide feedback to others, I won’t spend any money on it. Being able to read if a game is buggy, runs on my hardware, etc, is too essential to the experience to not have.
Epic wants to be the pro-developer storefront, but since that seems to involve being anti-consumer, I as the consumer have no interest.
Which is key, since we, as the consumers, provide all the money!!!
I’m far from being a business savvy person, but honestly, from business perspective what exactly is Epic offering that sets them apart from other competitors? Even if Epic fixed their launcher issues, how would they be different to Steam that is already well established for 20 years? That’s why I like GOG as Steam’s competitor. GOG focuses on selling DRM-free and retro games. If a game also happens to be available in GOG, I would prefer to buy it from there than Steam. Moreover, GOG keep old games well maintained and updated to run in modern computers; something that Steam is very poor at doing. What does Epic even do differently, apart from doing exclusives which any companies could do?
It’s slightly cheaper for developers to put their games on there. But that sucks as a business model, because game prices aren’t any lower so for the end user it doesn’t matter. And on features, Epic just loses every matchup against Steam.
Hmm… that’s fair but it seems that Epic even forgot to think of end users-- the gamers-- in that regard before trying to compete with Steam. They prioritised devs first over the actually most important stakeholder.
Specifically, if they’re also wanting to be on Steam (the largest marketplace by far, so you need to be there) your game can’t be cheaper anywhere else. It’s a little fucked up that Steam can wield their power like that, but they essentially have a monopoly so they can.
That’s only true if you’re selling steam keys. Eg you are using Valve’s infrastructure. And they don’t even require the 30% cut in this case. If you sold the game using another infrastructure then you can price it how you want.
Sure, but even Epic exclusives aren’t any cheaper than the games on Steam. These savings directly go to the game developer/publisher, not the consumer. This means there’s no incentive for the consumer to switch to Epic other than exclusive games, which is a pretty poor reason to switch away from a well-established platform.
As the customer, which in a practical sense is the only perspective that matters to me day-to-day, Epic offers me nothing close to what Steam or GOG can give me. Hell, even EA’s and Ubisofts launchers were more useful since they at least had exclusives. All Epic has is Fortnite and for someone like myself that doesn’t care for that kind of game, there is no reason to even consider their platform for anything.
And given my recent switch away from Windows and to Linux full time on my gaming PC to put a further wedge between me and the things Microsoft has been doing with Windows that I don’t like that is a good thing given Epics history of embracing things that will never work as smoothly on Linux as Steam games do with Proton or GOG’s native Linux options do.
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To be honest, I totally forgot about Epic until articles are popping recently that it’s not going well even after all these years.
Also, what’s wrong about discussing this? Epic is a good example of a business venture not doing well for failing to do one of the most basic business philosophy: set yourself apart from the competitors.
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You literally opened the thread. People are gonna talk about anything you can’t stop them. You going in here like this is just foolishness.
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If Borderlands 3 had released on Steam, I’d have probably bought it when it came out because I still had a lot of goodwill for the series at that time. Instead, I had to wait until the Steam release when the game already had loads of negative press. Exclusive deals are idiotic
I also waited and because of that when I bought it, on sale, a year later, I didn’t even care anymore. The hype was dead and I barely played it.
I’ve bought one game on the epic store.
I then immediately had to install the EA app, because you… didn’t buy it on the epic store? You bought a license that you have to activate on EA’s shit instead.
Kinda thinking there’s no point to that, and I should have skipped epic (I had a coupon).
That’s the same on Steam.
Oh so it’s just EA sucking, then. Well, it’s nice to know nothing ever really changes I suppose.
I also bought one game on Epic, it was Fenyx Rising, that Ubisoft Greek Breath of the Wild. I also had to launch it in the Uplay launcher to even play it, even though I got it on Epic.
Epic store not being profitable and despite the backing of Fortnite and Unreal Engine surplas being at the state that it is shows that it is probably much more expensive than expected to make a feature rich launcher. What epic has is more a glorified storefront like humble bundle or Fanatical but worse because it isn’t even selling keys for the platform of your choice, and they have to handle server costs of storing all the games too.
They didn’t invest in features.
They “invested” in paying out the ass for exclusivity and loss leaders thinking that buying users would result in users ignoring how terrible their store was and buying more games there.
In a way it like trying to enter the smartphone market and paying for app exclusives then ignoring the part about polishing the OS experience as much as possible and putting out something that is from the flip phone era.
I own a handful of games on Epic that I actually play. But whenever I see one of those games under $5 on steam sale I buy it. I think I’m down to two games left. Playing Fallout London on GOG gives me the same heebie jeebies
You at least actually own your games on gog
A lot of Steam games actually ship DRM free.
At least you don’t have to downgrade it there, you aren’t missing out on anything with that next gen “update”
Randy is not known for being very smart.
There was a point I tried to switch to Epic, just to try it out - it is so unbelievably slow & oddly hard to find and organize my own games. They NEED to start putting $$ into the UI otherwise all those free games are for nothing if idetest opening the client itself.
And the fact that they are a multi squillion dollar company suggests they know what the fuck.
They don’t have a chance. Steam and gog not only don’t suck, they’re actually nice to use.