• DarkCloud@lemmy.world
    link
    fedilink
    arrow-up
    86
    arrow-down
    1
    ·
    edit-2
    20 days ago

    Counterpoint, there are also games you tried and HATED as a kid, that you might now like as an adult.

    As I kid I had a lot less need for quality story telling, and roll play, probably a lot less interest in gardening simulators too. There’s probably lots of stuff you thought you didn’t like.

    • Paradachshund@lemmy.today
      link
      fedilink
      arrow-up
      13
      ·
      20 days ago

      My version of this is 4X games. I always was intrigued by them as a kid, but I wasn’t nearly patient enough or willing to put in the time to understand them. As an adult I’ve finally been able to enjoy them.

      • FenrirIII@lemmy.world
        link
        fedilink
        arrow-up
        7
        ·
        20 days ago

        I’m the opposite. I played the hell out of 4x in college and early adulthood. Now, I just don’t have the time or patience for them.

    • yamanii@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      20 days ago

      I remember hating Baroque on ps2 as a kid, but then I grew up, played Spelunky and finally got it what roguelites were doing, went back and liked it.

    • Landless2029@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      20 days ago

      I tried to get my nephews into pokemon nintendo games when they were like 10. Failed bad because “too much reading” and went back to Roblox…

  • confusedbytheBasics@lemmy.world
    link
    fedilink
    English
    arrow-up
    27
    ·
    20 days ago

    My needs changed. When I was a child I had an intense need to master new skills and show them off. Video games could meet that need in a way school never could. As an adult I can completely fill those needs with work so I have no interest in those sorts of games. Now I play games to be entertained and delighted. If I want challenge I’ll put that energy towards earning a bigger bonus for Q4.

  • naticus@lemmy.world
    link
    fedilink
    English
    arrow-up
    24
    ·
    20 days ago

    I think another part of it is that gaming as a kid and gaming as an adult are for entirely different purposes a lot of the time. I still game for entertainment, but also as a way to unwind. It’s just relaxing to me and if I can get into a strongly written storyline, the stresses of my day fade away.

    But as a kid, I gamed because gaming was flashy and fun and challenging, and then I wanted to talk to my friends about it after I beat yet another game.

  • Blackmist@feddit.uk
    link
    fedilink
    English
    arrow-up
    24
    ·
    20 days ago

    I’m playing Tomb Raider remastered right now and I’m scum saving like a little bitch.

    I think young me just didn’t value spare time because he had so much of it.

    These Unfinished Business levels are rough as fuck though.

    • Katana314@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      19 days ago

      “If you are holding the jump button as you run off a ledge, Lara will always jump right at the edge.”

      • from the 100 biggest lies of gaming
      • Blackmist@feddit.uk
        link
        fedilink
        English
        arrow-up
        1
        ·
        19 days ago

        Yeah, you need at least to do a jump back from the edge. I think that’s even in the Croft Manor tutorial tbh. It’s very open about it being tile based.

        I didn’t even try “modern controls”. I know where I am with the tank controls.

        • Katana314@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          18 days ago

          I highly doubt the intent was to always approach ledges, then walk to the edge, then step back, then run forward, EVERY single time you need to make a jump. It breaks the flow of exploration.

          Theoretically, you just need enough space. But the game’s coding is incredibly murky about how much space that is. I’ve failed jumps after running forward from the back edge of a block, just because I had landed from somewhere else, and did not then perfectly measure out one full jump-back. Ultimately, it causes plenty of annoyance and makes the controls inconsistent. If you want to read it as “You didn’t correctly backstep at every single jump” then it just means the game is boring.

          • Blackmist@feddit.uk
            link
            fedilink
            English
            arrow-up
            1
            ·
            18 days ago

            I mean, it’s from 1996. 3D games were in their infancy.

            It’s a very methodical and laborious game about checking every last corner and crevice for a way forward, and it’s really not a game that concerns itself with flowing gameplay. Everything is awkward. It all feels very deliberate, from the block based layout to the walk button that takes you right the edge of them.

            There’s a few bits where you need to keep running and jumping (the timed flame puzzle for example) and those can be iffy, but there’s not many. It’s a game of its time, and they’ve preserved it all. I’m surprised how well it still holds up if anything, considering the gameplay is left as intact as I remember it.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
    link
    fedilink
    English
    arrow-up
    24
    arrow-down
    1
    ·
    20 days ago

    Going back and playing games I never liked the gameplay of and only played for the story now, as an adult, I think the stories are poorly written and cringe as fuck. 😬

    Though for some games, that doesn’t make them bad. It just makes them good in a different way. Like how you might enjoy a crappy B movie because it’s crappy.

    • thatKamGuy@sh.itjust.works
      link
      fedilink
      arrow-up
      4
      ·
      20 days ago

      Random stab in the dark, but I could easily take this statement to be about Final Fantasy 7… 🤣

      Even if it isn’t, it’s safe to accept that a lot of modern game tropes can have their origins traced back to 8/16/32 bit origins.

      Basically what I’m trying to get at is that a lot of the time, the narrative was able to be seen as less cringey, and more cutting. Time has dulled the more sharp edges, or even moves public perceptions well beyond what was presented.

      • zarkanian@sh.itjust.works
        link
        fedilink
        arrow-up
        2
        ·
        19 days ago

        The unskippable animations in that game. They didn’t bother me at the time, but once somebody pointed them out, I had to agree they were terrible. I don’t think I could play the original again because of that. (Fortunately, I’ve heard that newer versions do allow you to skip.)

        • thatKamGuy@sh.itjust.works
          link
          fedilink
          arrow-up
          1
          ·
          19 days ago

          W-Summon Knights of the Round; perfect time to go take a toilet break - except against maybe Ruby and Emerald weapons… 😅

    • FehrIsFair@lemmy.world
      link
      fedilink
      arrow-up
      13
      arrow-down
      1
      ·
      20 days ago

      Based on the title on the poster, its talking about Crash Bash which is really bad. Basically Mario Party but its just he mini games.

      • ChapulinColorado@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        19 days ago

        To this day crash bash is a game I really enjoy with my cousin. Especially the levels where you have to coordinate and defeat the CPU players as a team and you accidentally send the red explosive ball their direction. No one’s fault really, but we lost - ensue heated argument.

      • testuserpleaseupvote@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        20 days ago

        Oh you’re right, I forgot about this one. As a PS1 household, we liked it as kids without Mario games.

        I should play it again to see, and I would need to play it with other people to judge it appropriately, unlike the comic.

    • Farid@startrek.website
      link
      fedilink
      arrow-up
      6
      ·
      20 days ago

      I was going to say this, too. It definitely applies to some games, but not the original Crash trilogy. I replay those games every 5-10 years.

      • DerisionConsulting@lemmy.ca
        link
        fedilink
        English
        arrow-up
        3
        ·
        20 days ago

        C*ash Slap is on the poster, which is probably supposed to be a reference to Crash Bash.

        If you don’t remember Crash Bash, that makes sense, it wasn’t great.

  • Imgonnatrythis@sh.itjust.works
    link
    fedilink
    arrow-up
    20
    arrow-down
    1
    ·
    20 days ago

    I thought altered beast was the pinnacle of two player gaming at one point. I played it recently and decided to do laundry instead.

    • Psythik@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      edit-2
      20 days ago

      I could never beat the first level when I was a kid. But I played that game over and over and enjoyed every minute of it.

      • Imgonnatrythis@sh.itjust.works
        link
        fedilink
        arrow-up
        10
        ·
        20 days ago

        My tolerance for repetition has gone waayy down. It used to be so common to die and then start over in a game, trying to make it just a little further at each go. It never seemed boring to me, but I have very little tolerance for games that make me do this now.

    • limelight79@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      20 days ago

      Lol I’m working on a MAME emulator system and saw the roms for Altered Beast yesterday, and I wondered if I should bother, because I remember playing it some in the arcade. Sounds like I should skip it!

    • ColeSloth@discuss.tchncs.de
      link
      fedilink
      arrow-up
      2
      arrow-down
      1
      ·
      20 days ago

      It was cool to waste a few quarters on at the arcade, but the entire game is actually only 15 minutes long, has terribly unrewarding gameplay beyond going beast mode, and is super repetitive.

      MKII is still sweet. So is killer instinct, Mike Tysons punchout, tecmo bowl, super dodge ball, most of the Mario games, ff 6 and 7, chrono trigger, the first Mario kart, some of the zelda’s, and a ton more.

  • Grandwolf319@sh.itjust.works
    link
    fedilink
    arrow-up
    19
    arrow-down
    1
    ·
    20 days ago

    The issue is, as a kid, you had lots and lots of time, and also little access to Internet forums for general game info.

    Back then, you got a game and that became your whole focus for a few days instead of a few weeks/months.

    Games in general were less complex and less forgiving so you were more used to playing simple platformers in which you could die and lose 20 mins of progress.

    So overall, the attitude was to put effort, invest and challenge yourself (not with online play) when it came to gaming.

    So given all these factors, your attitude towards games and the type of games were difference, hence why a simple platformer without much story and repetitive gameplay was the shit back then.

  • EABOD25@lemm.ee
    link
    fedilink
    English
    arrow-up
    14
    ·
    20 days ago

    This is how I felt when I played Kindgom Hearts 3. It was a true sign to me that I didn’t have as many interests as I did as a kid

    • LucidNightmare@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      20 days ago

      I think part of that is also that KH3 actually sucks compared to KH2, and even KH1 in some areas. Yeah, KH3 is flashy, but the story beats were just awful compared to the previous numerical games. I still haven’t played through the plethora of tie in games, simply because I think the director lost the fucking plot after KH2.

  • Pirky@lemmy.world
    link
    fedilink
    arrow-up
    12
    arrow-down
    2
    ·
    20 days ago

    A little of column A, a little of column B.
    Idk if it was because it was on an emulator, but when I played Smash for the N64 with friends, all I could think about was the controls felt very clunky and how much smoother Smash Ultimate felt by comparison.

    • Bread@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      6
      ·
      20 days ago

      Nope, that’s just how it is. I would argue that smash ultimate is their best version by many regards. It is very fluid. My only complaint is there is no subspace emissary like plot in it. Instead prompting for a bunch of matches.

      • LucidNightmare@lemm.ee
        link
        fedilink
        arrow-up
        2
        ·
        20 days ago

        I also feel like Ultimate is the pinnacle of the formula. Besides the mods that people are making for it, you just can’t get better than Ultimate in my opinion!

    • PhobosAnomaly@feddit.uk
      link
      fedilink
      arrow-up
      8
      ·
      20 days ago

      I think that’s a fair comment, and to extend it a bit further, people expect a standard quality of life in games now that either have emerged over the years a a positive gameplay trait (regenerating health, accessibility customisation, the yellow paint guide) or a technical innovation (auto save, autoaim, customisable graphics etc).

      I find it really tough going back to play Perfect Dark (the original, not the excellent remaster) and really struggling to play through the brilliant game at sub-20fps; or playing Metal Gear on the NES without the ability to return to the same room on death, seeing as the password system was a bit clunky.

      We’ve come a long way, largely for the better.

      • MutilationWave@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        edit-2
        20 days ago

        There’s a free PC remaster that is said to be excellent. I’m trying to learn how to get it to work. It’s been years since I fucked with emulators.

  • Maalus@lemmy.world
    link
    fedilink
    arrow-up
    10
    arrow-down
    1
    ·
    20 days ago

    Never had that, sorry. I come back to games I was obsessed with and begin obsessing over again. Games I found incredibly funny are still incredibly funny. I sometimes find games shorter than I expected them to be.

  • PugJesus@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    20 days ago

    Most games I loved as a kid I still love as an adult. Some I even love more - especially those with stories I didn’t fully understand at the time. What do you mean Tactics Ogre was about genocide and ethnic conflict? I thought it was about turning everyone into the ninja or swordmaster class??

    Fighting games I’ve lost my taste for, I suppose, though I played those more because they were on every damn demo disc. Though I still remain strangely good at them. A friend of mine picked up some esoteric modern indie fighting game two years ago or so and I fucking crushed them without even knowing the controls while they had several hours of practice under their belt, lmao.