• drosophila@lemmy.blahaj.zone
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    6 天前

    The first STALKER game. Near the beginning when I had hardly any ammo.

    I saw a pack of feral dogs in the distance and while they didn’t sound friendly I didn’t know whether they would be hostile or how close I could get before they would aggro. Since I had so little ammo I resolved to not take any shots unless they got close.

    Well, one of them did start running towards me, but before it got that close it cut off and ran away at a 90° angle. Then another, and another did the same thing. “Maybe they’re not hostile?” I thought to myself, “Do they just run around randomly?”.

    Then I realized I was being circled. Which was an extremely unnerving realization. I went from thinking about aggro ranges and AI states to being thrust into a situation that I sometimes have to worry about not falling into in real life.

    • brachypelmasmithi@lemm.ee
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      6 天前

      Then I realized I was being circled. Which was an extremely unnerving realization. I went from thinking about aggro ranges and AI states to being thrust into a situation that I sometimes have to worry about not falling into in real life.

      Makes it that much more sad seeing A-Life getting trashed in STALKER 2. Moments like these were awesome

  • masterspace@lemmy.ca
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    7 天前

    Top contenders:

    • Subnautica
    • Dishonored
    • Prey
    • Bioshock
    • Control
    • Titanfall 2
    • Modern Warfare 2
    • The Outer Wilds
      • masterspace@lemmy.ca
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        7 天前

        Yeah, by the end of Subnautica I spent my time

        spoiler

        just going around to my bases and decorating them and fixing them up so they were pleasant places to be in. I built the rocket ship, and I did use it just to see what happened, but canonically in my head I chose to stay on the planet by myself and not leave. Hands down the most immersive game I’ve played.

      • Electric@lemmy.world
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        7 天前

        As much I love those games I cannot get very far into them. Especially Outer Wilds. That ocean planet is something I’ve literally had in my nightmares.

        • Ketram@lemmy.blahaj.zone
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          7 天前

          Yep. As far as I know there isn’t even anything dangerous on it but it’s such nightmare energy for me that I will literally run out of the room like a child.

          Also, I found that space feels eerily like underwater for me mentally. Fucking terrifying

          • Electric@lemmy.world
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            7 天前

            Yeah that’s what made Outer Wilds terrifying, it’s veeeery realistic with handling outer space. Elite Dangerous gave me the same feeling, took a long while to get over the fear. Still gave me the jeebies infiltrating a Titan (large xeno ship that generates hazardous space weather around itself, like a hurricane in a fog).

            The rest of the Outer Wilds just ups that nope factor. Thought I should go to a different planet but my choices were the newborn singularity, planets eating each other, or a planet that defies reality and home to very angry space bees.

            The quantum moon was the only one I could handle, was super fun.

            • bunchberry@lemmy.world
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              6 天前

              The space mechanics was definitely one of the great things about that game, in my opinion. Most space games when you land you just press a button and it plays an animation. Having to land manually with a landing camera is very satisfying. When you crash and parts of your ship break and you have to float outside to fix it, that was also very fun. I feel like a lot of space games are a bit lazy about the actual space mechanics, this game did it very well.

            • Ketram@lemmy.blahaj.zone
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              7 天前

              I can handle everything but dark bramble, giants deep and just…anything with open space. I did almost everything on the sand twins tho! That wasn’t too bad at all.

              • AnarchistArtificer@slrpnk.net
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                6 天前

                Oh I struggled most of all on the sand twins. I’m mildly claustrophobic and those caves freaked me out (especially as I tend to think poorly under pressure, so running out of time made me panic and get lost more).

                • Ketram@lemmy.blahaj.zone
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                  6 天前

                  I can get that. I do get claustrophobic IRL but luckily it doesn’t really equate to games, unlike my thalassophobia. I was just happy it was sand and not water

    • frickineh@lemmy.world
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      7 天前

      Dishonored is the one game I’d love to erase from my memory just to have to joy of playing it for the first time again. It’s easily in my top 10 favorite games of all time. I wish there were more like it - Prey was great, too, but not quite the same, and there hasn’t been anything else that’s really scratched that itch.

  • Volkditty@lemmy.world
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    7 天前

    Football Manager. I’m a simple man. I don’t like starting off as a top team, it’s always more fun for me to download one of the extended databases and take an amateur Sunday League team to the highest heights. I’ve been managing my current side, Wakefield AFC, for almost 20 years. I’ve led them up the ladder from the Northern Counties East League Division One to the Championship.

    I remember the first time we averaged more than 100 fans in attendance per season. I remember the first player we sold for cash (veteran midfielder Jack Sang, for a whopping $2,400) instead of letting go on a free. I remember our first ever televised match in 2030 during our Cinderella run in the FA Cup. It was a respectable 2-1 loss to a team 3 divisions above us, but the $250k share of the gate receipts saved us from bankruptcy. I can picture the statue they’ll build someday of Seb Bolton, who scored 116 goals in 223 appearances between 2026-2032 and led us to back-to-back promotions. I’m currently trying to shepherd the development of youth player Tony Okonkwo, a 6’5" center forward who very well could become our first homegrown million dollar man.

  • theunknownmuncher@lemmy.world
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    7 天前

    Probably skyrim. The first time I played it, it made me feel like I had a 2nd separate life that I had to pull myself back out of to rejoin the real world.

    • MY_ANUS_IS_BLEEDING@lemm.ee
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      6 天前

      Same. I remember seeing a lot of buzz surrounding it on release day, but I’d never played a TES game before. Decided to download it and play for an hour just to see what it’s about. I remember after what felt like roughly an hour I suddenly had massive hunger pains, checked the time and realised I’d just been playing for about 9 hours straight with no break. I don’t think I’ve ever had another game do that to me before.

  • illi@lemm.ee
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    7 天前

    Red Dead Redemption 2, by far.

    Honorable mention to Elite: Dangerous while playing with a HOTAS

  • emax_gomax@lemmy.world
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    7 天前

    Control. Not the entire game but one very specific sequence with a hard rock tune stitched throughout. If you know, you know.

    • PraiseTheSoup@lemm.ee
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      6 天前

      The ashtray maze was a great sequence and a ton of fun, but immersive? I don’t think so.

  • TheTimeKnife@lemmy.world
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    6 天前

    Fallout New Vegas, had me fantasizing for weeks about being a desert cowboy. My wife and I finally went to Vegas and we visited a bunch of spots from the game. We played FNV all week together and then we went up the strat tower to get a birds eye view of the city. It was a really fun experience.

    Game definitely shows its age now, but it really sold the atmosphere and dragged you into it when it came out.

    • Doomsider@lemmy.world
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      6 天前

      Came here to say this. One of the only games I went back to beat several more times. I was sad to finally stop playing, but I definitely got my monies worth. I don’t think I have been that into a game since half-life 2.

  • WideEyedStupid@lemmy.world
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    6 天前

    Hmm…

    Mass Effect Trilogy. Kingdom Come Deliverance (can’t wait for KCD2!). Red Dead Redemption 2. Dishonored. Deus Ex. Baldur’s Gate 3. The Witcher 3. Disco Elysium. Dragon Age. Kotor. Bioshock. Cyberpunk2077 Divinity:OS+OS2

    I can go on a bit, but anything with a good story gets me. I love being immersed. It helps me escape reality. Same goes for books. I love long series that I can throw myself into.

  • Electric@lemmy.world
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    7 天前

    Prey.

    They really put the immersive and sim in immersive sim. So much player agency over the world and everything you do in it just makes sense. The computers you use are physically interactable, no UI as dressing. Your menus are just you accessing your handheld smart device (inventory, logs, map).

    Every object on the map is persistent. You want to fortify your office to fend off Typhon on your return? Gather the turrets around the map and have them guard the staircase leading to your little paradise. Want to decorate it? Drop items from your inventory and drag them around. Have some trophies of your accomplishments.

    I could go on and on about other mechanics like the fantastic gloo gun or how the maps are filled with little secrets/shortcuts, but then I’d be here all day.

    • Xenny@lemmy.world
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      6 天前

      Playing for the first time currently and I can’t put it down. We finally got a good successor to system shock 2 and I am so happy

      • papalonian@lemmy.world
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        6 天前

        Haven’t touched it in years, but there was a mod that converted all player dialogue to voice commands. Meaning that when you were talking to an NPC, you actually spoke the words you wanted to say. That, with the verbal dragon shouts, and gesture activated spell casts… Good times.