• taiyang@lemmy.world
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    2 months ago

    Coincidentally, teenagers are also the reason most gamers prefer single-player games.

    • SolarMonkey@slrpnk.net
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      2 months ago

      This is a fact.

      When I was late teens I played vanilla wow, but after adapting to adulthood, the idea of playing with or even talking to people decades younger than I am (with maturity to match age) has absolutely no appeal. I really want to play a lot of the multiplayer games out there, but don’t want to play with a bunch of asshole kids with nothing better to do than be assholes.

      Face to face, maybe, because there’s a lot more context and social boundaries and stuff, but honestly I don’t even understand a lot of what they are trying to communicate at this point, and I honestly usually don’t care, so it’s not an appealing proposition at this point. That’s the full whole reason I don’t play ttrpgs anymore; can’t find an adult group and can’t stand to be around a group of 14yo boys.

      • Dark ArcA
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        2 months ago

        I just play them exclusively with friends and mute random people that get obnoxious.

        • SolarMonkey@slrpnk.net
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          2 months ago

          That genuinely sounds like a good middle point, unfortunately it isn’t actionable for me as I haven’t any friends with whom to play. My humans have drastically different genre interests than I do, assuming they even game.

      • taiyang@lemmy.world
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        2 months ago

        It’s a shame, too. I don’t really mind playing with other people, usually PvE, but when you’re just so much more mature than they are the whole dynamic can be grating. PvP though? I’m not sure what’s worse, the shit talkers or the teammate griefers who throw a game for some silly reason.

        That said, I met my wife in an MMO and you very much can make genuine connections with strangers on the internet. Just… You know, if you’re hitting 40 and they’re 14, the FBI might want to have a word with you.

  • circuitfarmer@lemmy.sdf.org
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    2 months ago

    I don’t play multiplayer because I don’t want to be cussed out by a 6 year old.

    I play games to have fun. I’m not trying to prove anything to anyone.

  • WolfLink@sh.itjust.works
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    2 months ago

    I prefer co-op but the times I can play don’t always line up with the times my friends can play.

    My favorite games are things like Destiny, Minecraft, Helldivers, and Terraria, when I have friends to play with.

    When playing alone, live service games can be ok, and competitive PvP is about the worst experience out there.

    Single player games are often a much better experience than either of those.

    • ramjambamalam@lemmy.ca
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      2 months ago

      I love coop games and so many games seem like they’re perfectly suited for it, but don’t support it. A prime example is the city builder genre. There’s a multiplayer mod for Cities: Skylines but it isn’t perfect. On a bright note, the multiplayer mod for Rimworld is virtually flawless.

        • MarauderIIC@dormi.zone
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          2 months ago

          SimCity’s cooperative structure building - anything where the group has to earn “points”. PvP asynchronous mechanics are essentially anything where a player can be attacked while offline.

          • Yondoza@sh.itjust.works
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            2 months ago

            Thanks for the explanation. I’ve only played one game like that, but it is super fun; Neptune’s Pride. It’s free and web based, id highly recommend it.

        • Coasting0942@reddthat.com
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          2 months ago

          Death stranding where people built structures for other people in the world is one.

          Minecraft servers where you gather resources for your friend and put a sign up with a message.

          Anything where you can interact with each other but don’t have to be logged in at the same time.

          • rudyharrelson@lemmy.radio
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            2 months ago

            I always thought the messages left by other players in Dark Souls was such a cool mechanic.

            They could be helpful, letting the player know to be wary of danger, or they could be completely disingenuous and trick the player into jumping off a cliff and dying.

            I always labored over whether or not to take a leap of faith based on other players’ messages cause it was a toss-up whether they were being helpful or trolling, lol.

    • teslasaur@lemmy.world
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      2 months ago

      I feel nothing when playing singleplayer games. It just gives me the feeling of wasting my time. The exception would be platformers or something challenging like cuphead.

      I much prefer the grind of getting better at games that have a great feel to them. Like Quake, smash melee, cs or dota. It feels like i can keep improving infinitely

      • WolfLink@sh.itjust.works
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        2 months ago

        To me, story-driven games are a bit like reading a book, but with the ability to make decisions.

        I also quite enjoy games like Celeste where the sheer challenge is the main appeal.

        I enjoy the mechanics of games like Smash or League of Legends, but playing online is always so awful. It always feels like I’m either way better than the other team, or the other team is way better than me. And if there’s any sort of communication (e.g. chat in League) it gets so toxic. But I don’t want to turn chat off because occasionally people actually use it to productively share information.

        But even in Smash Bros, where there is no chat and Nintendo turned off emotes in an attempt to reduce toxicity, people still find ways to be toxic.

        I’d play against people IRL, but League requires 12 people and in Smash Bros I’m at the uncomfortable place where none of my friends want to play against me because I’m too good, but I’m not good enough to go play in tournaments.

        While I still feel like I want to be good at these games, I’ve been trying to stop lately because they just make me feel awful.

      • omgarm@feddit.nl
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        2 months ago

        Hey man as long as you have fun.

        To me single player is having fun on my own terms at my own pace. There’s nobody to randomly decide the course of the game and no egos I have satisfy to not leave a match.

  • stardust@lemmy.ca
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    2 months ago

    Pvp games are more likely to leave me feeling angry after a session compared to single player and coop games where I’m more often ending the session happy.

  • jaemo@sh.itjust.works
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    2 months ago

    Yeah I’m not buying a game so the 13 year old mouth breathers can yell racist misogyny at me because I don’t make the game the fulcrum of my existence.

    Give me a Metroid where it’s me, alone, vs a hostile world, and my thoughts.

    • SoleInvictus@lemmy.blahaj.zone
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      2 months ago

      Same, I was tired of having my ass handed to me then being tea bagged by preteens talking shit about my lack of skills and/or my mother. Excuse me for not playing FPSs eight hours every day after school like you, good Sir Acne.

  • MirthfulAlembic@lemmy.world
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    2 months ago

    My appetite for PvP dropped off precipitously after college. I just don’t have the time to dedicate to getting good at any game, and every online multiplayer game I’ve ever played is toxic if you aren’t at least decent. I have no interest in a sixteen year old cursing me out because I don’t have the map memorized.

    Single player generally also brings in much more flexibility, especially when it comes to things like mods. With my limited free time, if I’m enjoying a game except for thing x, I prefer the ability to remove or diminish that thing x. Also, you have the ability to pause to change laundry loads or whatever.

    • Trainguyrom@reddthat.com
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      2 months ago

      With kids being able to pause when you have to stop the kids from killing themselves or eachother is usually a plus

    • Jojo, Lady of the West@lemmy.blahaj.zone
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      2 months ago

      Mods are big for me. I almost just don’t play in modded games these days, with few exceptions. Not impossible to do that in multiplayer, but it has a whole new dimension of challenge to it.

  • vithigar@lemmy.ca
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    2 months ago

    For me it’s really a matter of mood and if my friends are available for something co-op.

    I do have one PvP pleasure though and that’s Street Fighter. I can’t stand anything team based, but give me two characters on screen 1v1 and I’m all over it.

    • OrgunDonor@lemmy.world
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      2 months ago

      Yea, I think I would probably say I prefer single player or co-op games over multiplayer.

      But I am pretty sure that I put more time into street fighter 6 last year than every other game combined. I do really enjoy my fighting games… But I can’t really stand to play any other competitive multiplayer genre.

      • vithigar@lemmy.ca
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        2 months ago

        For me I think Street Fighter (and most other fighting games) avoid all the most frustrating parts of PvP.

        No teammates to worry about. Whether they’re bad players that need to be carried, or trolls, or just some raging screecher. They’re annoying more often than not in team based games, and even when they’re not usually they’re just… non-entities quietly playing the game. There’s little to no social engagement in modern team based multiplayer, so what’s the point?
        Some people might find the lack of a team frustrating as that means there’s no one else to vent at or assign blame for a loss to other than yourself, but those people can piss off and keep playing their MOBAs. They’re just making the experience worse and I’m glad to have something keeping them away.

        Very well balanced. While I’m sure there are other balanced fighting games out there this is more specific to SF6. Capcom has done an incredible job balancing the cast. People like to talk about who’s top tier and complain about matchups they don’t like, but looking at the overall win rates online you can see that the best v worst character is only a 3% spread. Some individual character matchups are pretty wildly skewed, but I think that’s fine.

        Both players have perfect knowledge. This is a big one, imo. Nothing is hidden from either player. You know where the other person is at all times, exactly how much health you both have, and exactly what resources. Losing to something you were not aware of is one of the worst feelings in any game, and most fighting games avoid it entirely.

  • Stalinwolf@lemmy.ca
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    2 months ago

    I only enjoy multi-player with my wife. Our Valheim settlement and world progression is something beautiful to behold. Even vanilla WoW for me is solo or bust. I just don’t like people or Discord culture.

  • snooggums@lemmy.world
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    2 months ago

    I love me some online coop, especially with friends. I even enjoy a few fighting games, like Tekken, although those are also more fun with friends.

    Single player is pretty fun though, especially ones that are intended to be single player but have the option to do multiplayer like Valhiem and BG3.

    I think it mostly comes down to how competitive people want to be. A lot of younger folks, including me 20 years ago, loved seeing ourselves on leaderboards even in team games. But over time the experience of getting immersed in single player or laughing about a shared experience in coop is just more fun that reminiscing about being at the top of a counterstrike match 15 years ago.

    Plus some of us remember when skins and new maps were added to many games by the devs or through mods well before microtransactions became popular.

  • yamanii@lemmy.world
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    2 months ago

    The only thing that I enjoy more than single player RPGs are co-op RPGs, to this day my favorite gaming experience is playing through the entirety of Tales of Graces f in co-op with my friend, and it’s a shame most of these games don’t even have a couch co-op option, much less an online mode, at least Larian does it with their games.

  • SomeGuy69@lemmy.world
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    2 months ago

    In another news a month ago, it said, young gamers do no longer seek confrontation as much and therefore play less PvP games.

    • yamanii@lemmy.world
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      2 months ago

      This one is very specific about teenagers, kids must be more common on roblox and fortnite experiences that aren’t as sweaty as the battle royale.

  • LordCrom@lemmy.world
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    2 months ago

    I need another Uncharted style game. I don’t want another always online, micro transaction filled, lootbox earning grindfest filled with people who wish cancer on your mother because you don’t play as well as they think you should

    • Buddahriffic@lemmy.world
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      2 months ago

      Don’t forget invasive anti-cheat components that can reduce performance, introduce security risks into your kernel, might be spying on everything else for all we know, and still fail to prevent people from cheating.

  • Cjwii@lemm.ee
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    2 months ago

    They’re out there. I played new world for the better part of two years all in mature, grown up clans. I think at one point we did have a 17ish year old that we all kind of ragged on but he was a good kid who eventually left for a more PVP focused guild. Recently I’ve been playing pax dei and the average age in our guild has got to be 50ish. We started out with a group of like 5-6 late 20’s-mid 30s folks but a long the way we ended up picking up around 15ish folks mostly 40-75ish? Retired gamers are here and if you need people to gather resources, craft and just chill while you roam the world dungeoning, I can’t recommend a better bunch.

    • code@lemmy.zip
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      2 months ago

      I represent that remark. My son has a bunch of 30ish buddies playing enshrouded. Me and another late 50s retired guy are totally fine crafting and building and mining while they go out to pla :) Thats exactly how we phrase it “wheres the kids?, oh out in the woods playing”.